ESPN Videogames Introduces ESPN College Hoops 2005

ESPN VIDEOGAMES DANCES TO THE
TOURNEY WITH ESPN COLLEGE HOOPS 2005

LOS ANGELES – (May 12, 2004) –
Electronic Entertainment Expo (E3) – ESPN Videogames today announced details
regarding its upcoming college basketball title, ESPN College Hoops 2005.  Set
to release in Fall 2004, the incredible spectacle and electric atmosphere of
college basketball returns with even more hardwood excitement that only ESPN
Videogames can deliver. 

Capturing the true spirit and
pageantry of collegiate roundball is one of the most important aspects in a
college basketball title, and ESPN College Hoops 2005 improves upon its stellar
presentation to give gamers the ultimate college hoops experience.  Smarter
crowd intelligence and enhanced audio options deliver the perfect college
ambiance, while ESPN anchors Jay Bilas and Mike Patrick return with a textbook
full of commentary to illustrate the emotional tide of every tip-off.

ESPN College Hoops 2005 will feature
completely new online features to satisfy even the most die-hard collegiate
basketball junkies.  Fans across North America will not only be able to
experience seamless online play, but will benefit from all the new online
content for all ESPN Videogames, including online leagues and tournaments,
comprehensive statistics tracking, living rosters, and much more.

Available for both PlayStation® 2
computer entertainment system and Xbox® video game system from Microsoft®, ESPN
College Hoops 2005 and other ESPN Videogames titles are produced by Visual
Concepts – Sega’s sports studio. 

For more information, log on to

http://www.espnvideogames.com
.

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About Visual Concepts Entertainment

Visual Concepts Entertainment is the maker of the critically acclaimed 2K series
of sports games. The company is responsible for the full development and
marketing for all ESPN Videogames titles and is committed to delivering the
best, fully integrated sports gaming experience for all consumers. Visual
Concepts Entertainment is wholly owned by Japan-based SEGA Corporation.

About ESPN
ESPN, Inc., The Worldwide Leader in Sports, is a multinational, multimedia
sports entertainment company featuring the broadest portfolio of multimedia
assets in sports marketing with over 40 business entities.  The company is
comprised of seven domestic television networks (ESPN, ESPN2, ESPN Classic,
ESPNEWS, ESPN Deportes , ESPN Now, ESPN Today), ESPN HD (a high-definition
simulcast service of ESPN), ESPN Regional Television, ESPN International (25
international networks and syndication), ESPN Radio, ESPN.com, ESPN The
Magazine, SportsTicker, ESPN Enterprises, ESPN Zones (sports-themed
restaurants), and other growing new businesses including ESPN Broadband, ESPN
Wireless, ESPN Video-on-Demand and ESPN Interactive.  Based in Bristol, Ct.,
ESPN is 80 percent owned by ABC, Inc, which is an indirect subsidiary of The
Walt Disney Company.  The Hearst Corporation holds a 20 percent interest in
ESPN.

The "Collegiate Licensed Product"
label is the property of the Independent Labeling Group. All names, logos, team
icons, and mascots associated with the NCAA, universities, and conferences are
the exclusive property of the respective institutions. NCAA, the NCAA logo, and
NCAA Basketball are trademarks or registered trademarks of the National
Collegiate Athletic Association.

About Sony Computer Entertainment
America
Recognized as the undisputed industry leader, Sony Computer Entertainment
America markets the PlayStation® game console and develops, publishes, markets
and distributes software for the PlayStation game console and the PlayStation®2
computer entertainment system for the North American market. Based in Foster
City, Calif., Sony Computer Entertainment America serves as headquarters for all
North American operations and is a wholly-owned subsidiary of Sony Computer
Entertainment Inc. 

About Xbox
Xbox (http://www.xbox.com/)
is Microsoft’s future-generation video game system that delivers the most
powerful games experiences ever. Xbox empowers game artists by giving them the
technology to fulfill their creative visions as never before, creating games
that blur the lines between fantasy and reality. Xbox is now available in North
America, Japan, Europe and Australia.

Xbox is a registered trademark of
Microsoft Corporation in the United States and/or other countries