Eidos Has Just Cause To Start A Revolution


San Francisco, CA (May 17, 2005) –
Eidos, one of the world’s leading publishers and developers of entertainment
software, announces first details on Just Cause™. Developed by Avalanche
Studios, Sweden, Just Cause will be released on gaming consoles & PC.

In Just Cause, you take on the role
of the flamboyant Rico Rodriguez – an undercover CIA operative specializing in
regime change – as he tries to overthrow the corrupt government of San Esperito.
This rogue South American island is suspected of stockpiling WMDs and it’s your
job to negate the threat to world peace. It could be to your advantage that this
tropical paradise is about to implode as various factions vie for power – it
just needs a gentle nudge in the right direction.

Just Cause offers the freedom to
tackle your assignment however you want: play the island’s factions off against
one another; incite a rebellion among the masses; or build alliances with rebel
forces and drug cartels. The incredibly detailed game world consists of 1,225
sq. miles of mountains, jungles, beaches, cities and villages which can be
explored by land, sea and air. And you will have at your disposal one of the
most varied and exciting array of vehicles, planes and watercraft ever seen in a
video game.

Christofer Sundberg, director at
Avalanche Studios says, “Our overall vision for Just Cause is to create a
realistic game world where players can unleash their creativity in order to
bring down a regime using any means possible. We want to provide the player with
close to endless opportunities to play missions, explore the world and perform
stunts using land, sea and air transport.”

New Trailer:


Please visit the Just Cause website
at: www.justcausegame.com

Eidos Eidos plc is one of the world’s leading publishers and developers of
entertainment software with a diverse mix of titles for the PC, PlayStation®2
computer entertainment system, Nintendo GameCube™ and the Xbox™ video game
system from Microsoft. For more information on Eidos and its products visit

About Avalanche Avalanche Studios
specializes in the creation of video games for leading and next-generation
platforms. Founded in 2003 by Christofer Sundberg and Linus Blomberg, Avalanche
Studios was launched with the vision of becoming one of the top independent
developers in the European games industry and focuses on developing innovative
intellectual properties and exceptional proprietary technology. The much
experienced development team at Avalanche Studios consists of talent that has
made individual achievements in the teams responsible for blockbusters such as
the Battlefield™ series, Chronicles of Riddick™ and the Headhunter™ series.
Avalanche Studios is based in the heart of Stockholm, Sweden, and currently
employs 60 people. For more information on Avalanche Studios and its projects
visit www.avalanchestudios.se