EALA Announces the Development of Command & Conquer 4

July 9, 2009

EALA
Announces the Development of Command & Conquer 4

Next Game in the Best-Selling
Real-Time-Strategy Series Will Reveal the Epic Conclusion of the Tiberium Saga

Behold disciples of Nod, the end is
soon upon us. Electronic Arts Inc. (NASDAQ: ERTS) today announced that, after
almost 15 years and 30 million games sold, EALA is bringing the award-winning
Tiberium series to an epic conclusion with Command & Conquer 4. Shipping in
2010, Command & Conquer 4 will introduce a multitude of innovations to the to
the classic fast and fluid Command & Conquer gameplay while retaining the core
compulsions that fans have come to love over the series’ history. Introducing
new class-based gameplay, mobile bases and persistent player progression
throughout all game modes, Command & Conquer 4 offers players new, innovative
and compelling strategic depth.

“Command & Conquer is a powerful
franchise with an amazing 15-year legacy. We are thrilled to bring the dramatic
Tiberium saga to a conclusion in Command & Conquer 4. This game is designed to
give fans all the answers they’ve been looking for,” said Mike Glosecki, Lead
Producer of Command & Conquer 4 at EA Los Angeles. “With its objective-based
multiplayer mode, persistent player progression and all-in-one mobile base,
players will experience Command & Conquer like never before.”

The story of Command & Conquer 4
takes place after the events of the critically acclaimed Command & Conquer 3:
Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With
only six years left until the mysterious crystalline structure Tiberium renders
the earth entirely uninhabitable, the two opposing factions – Global Defense
Initiative (GDI) and the Brotherhood of Nod – inevitably find themselves in
desperation for the same cause: to stop Tiberium from extinguishing mankind. The
unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI
headquarters. What is Kane planning in the heart of his enemies’ base? Command &
Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans
will learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s
motivations behind his decade-long plan.

In addition to the two campaigns on
the epic battles of GDI and Nod, which players will get to conquer alone or in a
cooperative mode, Command & Conquer 4 will also feature a new 5v5
objective-based multiplayer mode, promoting teamwork and cooperation and
delivering a social real-time-strategy experience never seen before in a Command
& Conquer game.

Command & Conquer 4 is being
developed at EA Los Angeles and will ship to retailers in 2010 for the PC. The
game has not yet been rated by the ESRB or PEGI. For more information about the
game, please visit
www.commandandconquer.com
or follow the community and development team on
Twitter at
http://twitter.com/ea_apoc
. The July 24th episode of BattleCast PrimeTime
will give fans the latest news and exclusive information on Command & Conquer 4.
Additionally, Gametrailers TV will exclusively reveal the first cinematic
trailer for Command & Conquer 4 in its July 23rd episode on SPIKE TV.