“Donkey Konga 2” Jams with Hip-Hop,
Electronica and Rock Tunes
Good Charlotte Appears in, Plays a
Chart-Topping Song for Nintendo’s Commercial
REDMOND, Wash.–May 4, 2005–Are you ready to
crank your next party up a few notches? "Donkey Konga(TM) 2," the bongo-beating
Nintendo GameCube(TM) sequel to last fall’s hit, ups the cool factor by making
use of some of today’s hottest hip hop, electronica and rock tunes.
Music lovers can still rock out using their
DK Bongos controllers, only now they can groove to hip-hop and R&B hits like
"Rock the Boat" and "No More Drama," dance and electronica tunes like "High
Roller" and rock hits like "All Star" and "The Anthem."
"We chose these new, popular songs to give
consumers the chance to play along to their favorite songs, ones they hear on
the radio every day," explains George Harrison, Nintendo of America’s senior
vice president of marketing and corporate communications. "’Donkey Konga 2′
provides a video game experience that crosses age barriers to expand the playing
experience to the widest possible audience."
The television commercial for "Donkey Konga
2" features the music and musicians of rock band Good Charlotte. The spot shows
band members delaying the start of a concert because they are occupied backstage
playing "Donkey Konga 2."
Just as in the original game, up to four
players beat the bongos and clap their hands in time to the music; the player
with the best rhythm wins the round. Players can compete in a drum roll contest
or earn coins to spend on new songs at the in-game shopping mall.
"Donkey Konga 2," Rated T for Teen, launches
May 9. The game is available bundled with a DK Bongos controller or
individually. For more game information, visit
The worldwide leader and innovator in the
creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its popular home and portable
video game systems. Each year, hundreds of all-new titles for the best-selling
Game Boy(R) Advance SP, Nintendo DS(TM) and Nintendo GameCube(TM) systems extend
Nintendo’s vast game library and continue the tradition of delivering a rich,
diverse mix of quality video games for players of all ages. Since the release of
its first home video game system in 1983, Nintendo has sold more than 1.9
billion video games and more than 336 million hardware units globally, creating
enduring industry icons such as Mario(TM) and Donkey Kong(R) and launching
popular culture franchise phenomena such as Metroid(R), Zelda(TM) and Pokemon(R).
A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash.,
serves as headquarters for Nintendo’s operations in the Western Hemisphere.
For more information about Nintendo, visit
the company’s Web site at