Dogfights and Airfield Strikes Revealed for IL-2 Sturmovik: Birds of Prey

August 6, 2009

Dogfights and Airfield Strikes Revealed for IL-2 Sturmovik: Birds of Prey

New Multiplayer Trailer Leads Website Community Update

1C Company and 505 Games have today revealed more information on the
multiplayer modes available in forthcoming World War II flight combat title,
IL-2 Sturmovik: Birds of Prey. As well as boasting over 50 single player
missions, the multiplayer experience featured in IL-2 delivers even more
thrilling aerial combat action. IL-2 Sturmovik: Birds of Prey will be available
from 4th September for Xbox 360, PS3, Nintendo DS and PSP.

The new multiplayer
trailer
shows where allied and axis forces go head to head in ferocious
aerial dog fights and bombing raids over war torn Europe. Also featured is an
exclusive community update from Pavel Kulikov, Game Designer of the multiplayer
modes and maps at Gaijin Entertainment in which he shares some behind the scenes
stories from the making of IL-2 Sturmovik: Birds of Prey as well as tips to
becoming a multiplayer ace. Details on the modes featured in the game are as
follows:

Dog Fight

Dog fight is a traditional "free-for-all" mode. After selecting initial game
settings (number of players, difficulty level, planes available, game play map,
time limit, points limits etc) players engage in aerial dogfights earning points
for every downed enemy aircraft.

The winner is the first pilot to reach the point limit or the pilot with the
most points when the allotted time runs out.

Team Dog Fight

After selecting initial settings, players are divided into two teams. Like
Dog fight, points are earned for every downed aircraft in the enemy’s team.

The winner is the team that reaches the point limit first or has the most
points when the allotted time runs out.

Strike

Strike is a multiplayer mode where teams attempt to destroy as many of the
enemy’s ground targets as possible, while defending their own. The winner is the
team with either the most points when the timer runs out, the team that reaches
the points limit first or the team who wipes out all of their opponent’s ground
targets. Points are awarded for both aerial and ground targets, although ground
targets are worth more points than those in the air.

Capture the Airfield

In Capture the Airfield, players attempt to capture and hold as many
opposition airfields as possible. An airfield is considered captured once a
player lands and spends a specified amount of time on the ground without being
destroyed. All airfields in this mode being the game as neutral, so securing
airfields quickly is crucial.

Each team is granted a specified number of team tickets at the beginning of
the game. Each time a player respawns, one team ticket is used up. Once a team
has no tickets left, it cannot return to the battlefield.

The team controlling the lowest number of airfields suffers a penalty of
their ticket pool being depleted second by second. The bigger this disadvantage,
the quicker the ticket pool is depleted.

The winner is the team that has the most tickets left either at the end of
the match or when an enemy team loses all tickets and planes.

IL-2 Sturmovik: Birds of Prey gives you the chance to participate in the most
famous confrontations of the era piloting fighters, battle planes or heavy
bombers across a range of daring and action packed missions. There are 6
theatres of war to engage – The Battle of Britain, Stalingrad, Berlin, Sicily,
the Battle of the Bulge and Korsun – representing the main airborne battles of
World War II in Europe.

IL-2 Sturmovik: Birds of Prey will be published by 1C Company and 505 Games
on 4th September for Xbox 360, PS3, Nintendo DS and PSP.