Dawn Brotherhood Marches on Lords of EverQuest

Dawn Brotherhood Marches on Lords
of EverQuest

The final faction of Lords of EverQuest has now been revealed by Sony Online
Entertainment

The final faction for the online real-time strategy game, Lords of EverQuest has
been revealed. Sony Online Entertainment has unveiled screens of the Dawn
Brotherhood. Lords of EverQuest is a real-time strategy title for the PC
scheduled for release in December.


The Story of the Dawn Brotherhood
As the largest consortium on Norrath, the Dawn Brotherhood holds sway over
everything from the glittering shores of Erud’s Crossing to the barren wastes of
The Frigid Plain. Given the Brotherhood’s humble origins, few could have guessed
how powerful their union would one day become.

In the days before the pact of Halas Humans, Barbarians, and Dwarves lived
primarily in small, scattered communities and bowed to three different kings.
Though forced by a scarcity of natural resource to be neighbors upon the
northern tundra, they were neither allies nor enemies, preferring to keep
company with their own kind. But news from the outside world was becoming
increasingly dire. To the east, the Tier’Dal warred upon the crumbling remnants
of the Elddar Empire, an act unthinkable in centuries past. Word also rushed
from village to village that dark armies had been seen on the march, possibly
angling for an attack on the newly constructed barbarian city on the shores of
Loch Lir. As the evidence began to mount that the isolation of the northland
people might well spell their doom, the three kings agreed to discuss an
alliance of their peoples. It was a meeting that almost happened too late.

On the eve of the great conference as representatives from all the northland
bands gathered in Halas, an Iksar army invaded the city. Under the cover of
night, Barbarians, Humans, and Dwarves fought side-by-side in a desperate,
pitched battle against an enemy they frequently could not see and definitely had
never encountered. Realizing only at the break of dawn that they had repelled
the enemy attack the three kings vowed that their people must always stand at
each other’s sides. And thus was the Dawn Brotherhood born.

Determined to secure the liberty of all their kind, the Brotherhood blazed south
on a mission of liberation. In the northern plains of Karana they freed the
Erudites, a magical offshoot of humanity who had been plagued for decades by
savage Blackpaw Gnolls. Upon the Plains they also encountered the swift, mounted
warriors known as the Kerrans, and quickly won the cat-like people over to their
cause. In only a matter of months, they claimed all the western lands north of
the Plainscutter River, a feat unrivalled even by the former Elven empire to the
east. The second great consortium had staked its claim upon the lands of Tunaria.

About Lords of EverQuest
Inspired by the world of online gaming phenomenon EverQuest, Lords of EverQuest
features an enthralling storyline drawing gamers to the land of Antonica as they
control one of 15 Lords and manage massive armies in their quest for domination.
Lords of EverQuest will set new standards for the RTS genre with hundreds of
items, spells, the ability for all units in the game to gain experience and
abilities, and online multiplayer options (Internet connection required for
online multiplayer game modes, online connection fees are the responsibility of
the user) for up to 12 players per game via Sony Online’s forthcoming
SOEGames.net. With three different unique factions
with which to do battle, and a beautiful game world filled with breathtaking
environments, Lords of EverQuest challenges players to command armies comprised
of Humans, Elves, Dwarves, Fiends and even Drakes as they shape the past of the
EverQuest universe. Lords of EverQuest also features:

  • An epic story playable from three
    unique and different perspectives that involves over 75 hours of single player
    gameplay

  • Three completely different
    factions, each with their own special units and strategies

  • Hundreds of items and magical
    artifacts to arm troops with

  • 36 challenging single player maps
    and dozens of multiplayer maps

  • Take command of one of 15
    different Lords, each with unique spell and abilities which become more
    powerful as they gain experience

  • Level up Lords and uncover even
    greater power as all units level up, gaining experience and abilities

  • The ability to carry over key
    troops from mission to mission

  • A Spell and Ability system with
    more than 125 unique properties

  • Superior online multiplayer
    options for up to 12 players – No subscription fee required

  • State of the art custom 3D engine
    providing cutting-edge 3D graphics with more than 3 levels of zoom, 32 bit
    color and support for 1600×1200 resolution for superior detail