Controller Contest for the Conduit Wii

September 18, 2008

TAKE CONTROL OF THE CONDUIT High
Voltage Software announces contest for controller mappings in The Conduit

High Voltage Software, Inc., one of
the world’s largest independent video game developers, officially announced
today that they are accepting fan-created control mappings for their
first-person action shooter, The Conduit. The game will debut exclusively for
the Nintendo® Wii™ in the first quarter of 2009.

The idea started as a simple
conversation within the development team. The team’s Lead Programmer, Ed
Federmeyer, suggested the idea of letting gamers themselves offer up some other
possibilities and then take the best to build into the game as extra preset
controller configurations.

“Given how flexible our control
scheme code is, and how we’re going to have several pre-set mappings to choose
from…” said Federmeyer, “Wouldn’t it be a cool contest to allow gamers to
propose schemes and we can take the best and burn them into the game as
additional preset control mappings?”

“From the start of the project our
primary goal has been to make the definitive first person shooter for the Wii,
and specifically for core gamers. Asking core gamers for their input is just a
logical extension of that rationale,” commented Kerry J. Ganofsky, Chief
Executive Officer.

The contest rules are simple; using
a standard Wii-Remote and Nunchuk combination, fans should send in what control
mapping they think would be best for the following functions:

1.
Move Forward/Back
2. Strafe Left/Right
3. Jump/Activate
4. Shoot Weapon
5. Target Lock
6. Crouch
7. Reload Weapon
8. Scope/Binocular Mode
9. Switch Between Weapons Carried
10. Switch Between Grenades Carried
11. Pause Menu
12. Swap Between Weapon Carried and Weapon on Ground
13. Equip ASE (All-Seeing-Eye) / Special
14. Aim Reticule/Turn Camera
15. Melee Attack
16. Throw Grenade

Fans should also feel free to also
suggest Wii-motions (gestures) to trigger actions – just be sure to describe
motions thoroughly enough that they are clear to High Voltage Software’s design
team.

Entries should be sent to
Feedback@High-Voltage.com 
with the subject line of “Conduit Controller Mapping Contest”. Winning entries
will be made available for selection through the UI as official controller
schemes for The Conduit, with appropriate in-game credit given to their
creators.

Contest entries must be received
prior to November 14, 2008. Entries using duplicate schemes will be awarded
based on whichever was received first. Winners grant permission to High Voltage
Software (HVS) to use his/her name for professional and promotional purposes.
All entries become the property of HVS and under no conditions does HVS promise
any financial or monetary compensation to those who enter.