Cities XL "Point, Shoot Win 2!" Contest Launched

November 18, 2008

CITIES XL "POINT, SHOOT – WIN 2!"
CONTEST LAUNCHED

Monte Cristo is launching an
exciting second contest for their upcoming next-generation city-building title,
CITIES XL™. In the new "Point, Shoot – Win 2!" contest, you need only submit a
photo of a current City Hall to the forums at
www.citiesxl.com to enter.

From November 17th to November 30th,
members of the CITIES XL™ community are be able to post their images of their
favorite City Hall. Starting December 1st, all the pictures that meet the rules
will be put into a gallery where every member of the CITIES XL community will be
able to vote for their favorite pictures. The winning entries will be included
in the final version of CITIES XL™ when the game goes on sale in 2009.

Only images of City Halls may be
submitted, and no trademarked buildings, monuments or other current intellectual
properties may be entered into the contest. Before submitting a photo, please
read the complete rules and submission guidelines at
www.citiesxl.com . Grab
your camera and shoot, as a City Hall you choose could be included in CITIES
XL™!

CITIES XL™ allows gamers to develop
cities on realistic 3D maps using an incredible collection of unique structures
and monuments based on American, Asian and European-influenced architectural
styles. The maps feature a variety of environments: mountains, hills, canyons,
beaches and islands, all set in different climates from tropical to desert,
Mediterranean to temperate. Players must create the right combinations of social
services, leisure activities, special events and other job opportunities within
their cities in order to feed, clothe, employ and entertain their citizens. Be
it planning and building a new zoo, public park, residential neighborhood or
transit system – there’s always a fresh and exciting challenge for would-be city
managers and mayors in CITIES XL™.

The game’s online features and
services will allow players to create interconnected cities on virtual and
persistent planets. Mayors can share and trade with one another, specialize
their economy and team up with befriended cities to create sprawling
metropolises. Life on the planet will be punctuated by events and competitions –
a concert held in one town may, for example, be attended by visitors from other
areas who can also enjoy a walk around the city to admire the urban creations of
multiple players. By combining a fantastic single-player game with the social
and multiplayer aspects of an MMO, CITIES XL™ will shape the future of the genre
by offering more variety, bigger cities and multiple gameplay layers.

For more information about CITIES
XL™, which will ship in 2009, please join the continuously growing community at
www.citiesxl.com