After introducing Ganado in Resident Evil 4, Majini in RE5, and Ooze in Resident Evil: Revelations, Capcom is returning to regular old zombies.
"We brought zombies back because they’re popular," joked executive producer Hiroyuki Kobayashi, speaking to Siliconera. "Everyone loves ‘em, that’s why we brought them back…. We tried to respond to the requests and put them in this game. We tweaked them a bit so they aren’t the same zombies you would expect."
The zombies in Resident Evil 6 slowly shamble, but if they spot you or you get too close, they'll dash forward.
"We tried to make this as instantaneous as possible," said producer Yoshiaki Hirabayashi. "Some of them will leap out at you. For the most part, they are zombies, but they have a bursts of energy here and there that give them a little extra oomph."
That "oomph" works for players, too. Youcan roll or slide out of the way of enemies or close the distance faster between you and a zombie horde.
The zombies in RE6 can use weapons, but not because of some new intelligence.
"It’s not that they are purposely using weapons," said Hirabayashi. "It’s in the back of their mind because they used to use weapons before they became zombies.
"There’s another way you can interact with zombies that we haven’t really shown yet," he teased.
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