Call to Power(tm) II Hits Retail

 

FOR
IMMEDIATE RELEASE 

 

For
More Information

Contact: 

Michael
Larson Sr. Publicist

Corporate
Communications Activision Inc. 

(310)
255-2592 

[email protected]

 

ACTIVISION’S
CALL TO POWER(TM) II COLONIZES RETAIL

 

Call
To Power II Brings The Battle for World Supremacy to the PC

 

Santa
Monica, CA – November 20, 2000 -Activision, Inc.’s (Nasdaq: ATVI) epic empire
building game Call to Power II, storms onto retail shelves nationwide. The
follow-up title to the best-selling Civilization®: Call to PowerTM, the
sequel puts players in control of an empire spanning over six thousand years
of cultural, technical and governmental development. Call to Power II is
available for a suggested retail price of $45.99 and has been rated
"E" for everyone by the ESRB for mild animated violence.

 

"Call
to Power II represents a new chapter in the history of the empire building
genre," said Parker Davis, senior producer, Activision Studios. "The
game blends classic themes and play styles of the empire building genre with
improvements in pacing, balance, and combat. Innovations in city growth and
management, more powerful diplomacy and trade, and unique AI personalities
provide even greater strategic depth and immersion."

 

Expanding
upon the well-established gameplay of Civilization: Call to Power, Call to
Power II offers several new diplomatic options for budding emperors. To help
in their bid for world domination, players will be able to send proposals and
counter proposals to neighboring nations to create strategic and economic
alliances. A player’s diplomatic strategy will play a large role in the
development of their empire, as enemy states will survey the diplomatic
landscape before attacking or forming their own alliances. Players can also
win the game by uniting the various empires and sustaining a world-wide
alliance.

 

For
gamers who prefer diplomacy by other means, combat in Call to Power II has
been redesigned for greater realism and better gameplay. Units now have armor
and damage attributes in addition to traditional attack and defense scores,
creating a greater balance for the units across the ages. Also, combined arms
will play a much larger role in combat. Players who diversify their armies
into the three principal unit types, melee, flanking and ranged, will now
receive a higher relative rating in combat than a larger army comprised of
less diverse units. Additionally, unconventional warfare rules have been
modified to give the player more options.

 

To
manage the many facets of Call to Power II, a new user interface has been
designed to give gamers a more flexible and easier to control interface.
Players who prefer a more hands off approach can have the game’s mayors handle
the day-to-day tasks of managing the player’s cities. Additionally, the new UI
gives players a better overview of important factors like trade, army status
and the efficiency and happiness of the labor force.

 

For
players who want a quick Call to Power II fix, the game features three
scenarios. Players can try to conquer the world in Alexander the Great,
prevent World War III in the Nuclear Détente scenario or unite various clans
as a Samurai warlord in feudal Japan with the Magnificent Samurai scenario.

Minimum
system requirements include a Pentium 166 or higher, with 64 MB of RAM and a
4X speed CD-ROM drive.

 

Headquartered
in Santa Monica, California, Activision, Inc. is a leading worldwide
developer, publisher and distributor of interactive entertainment and leisure
products. Founded in 1979, Activision posted revenues of $572 million for the
fiscal year ended March 31, 2000.

 

Activision
maintains operations in the US, Canada, the United Kingdom, France, Germany,
Japan, Australia, and the Netherlands. More information about Activision and
its products can be found on the company’s World Wide Web site, which is
located at http://www.activision.com.

 

The
statements contained in this release that are not historical facts are
"forward-looking statements." The Company cautions readers of this
press release that a number of important factors could cause Activision’s
actual future results to differ materially from those expressed in any such
forward-looking statements. These important factors, and other factors that
could affect Activision, are described in Activision’s Annual Report on Form
10-K for the fiscal year ended March 31, 2000, which was filed with the United
States Securities and Exchange Commission. Readers of this press release are
referred to such filings.

 

#
# #

 

Call
to Power is a trademark and Activision is a registered trademark of
Activision, Inc and its affiliates. 2000 Activision, Inc. and it’s
affiliates. Civilization: Call to Power 1999 Activision, Inc. and its
affiliates. CIVILIZATION computer games 1991-1998 Hasbro Interactive, Inc.
(successor to MicroProse, Inc.). MICROPROSE and CIVILIZATION are U.S.
registered trademarks of Hasbro or its affiliates. All rights reserved. All
other trademarks and trade names are the properties of their respective
owners.

 

 

For
More Product Information