Categories: News

Call of Duty: World at War Enlists for New Battles

June 23, 2008

Call of Duty: World at War
Enlists for New Battles

Expanding Its Theater of
Operations to the Pacific, Latest Title in Hit Franchise Poised to Re-Define the
WWII Experience

Leave your packs and bring extra
ammo, Activision, Inc. and Treyarch, announced today that they will be taking
Call of Duty players deep into the South Pacific and European theaters this fall
for Call of Duty: World at War, a gritty fight that will pit players against
enemies that know no surrender and show no mercy. Utilizing the Call of Duty 4:
Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war
to transform WWII combat through a new enemy, new tactics and an uncensored
experience of the climatic battles that gripped a generation. As U.S. Marines
and Russian soldiers, players will employ new features like cooperative
gameplay, and weapons such as the flamethrower in the most chaotic and
cinematically intense experience to date.

“With Call of Duty: World at War,
we’re re-defining what it means to play a WWII game,” said Mark Lamia, Studio
Head for Treyarch. “We’re excited to give players a host of new enemies that
employ entirely new tactics, as well as new, groundbreaking tools – like co-op
and the flamethrower – to succeed in the epic fight.”

Call of Duty: World at War
introduces co-operative play, bringing fresh meaning to the “No One Fights
Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or
two-player local split-screen on consoles. Nintendo Wii will also support a
unique co-op mode for two players. For the first time ever players will
experience harrowing single-player missions together for greater camaraderie and
tactical execution. The co-op campaign allows players to rank up and unlock
perks in competitive multiplayer by completing challenges and earning experience
points, adding continuous re-playability and team-based gameplay. Whether
playing competitively or cooperatively – if players are online with Call of
Duty: World at War – they will always gain experience points. Based on a
player’s experience rank and rank of the player’s friends, Call of Duty: World
at War will scale dynamically to provide a deeper level of challenge.

Call of Duty: World at War is in
development for the Xbox 360, PLAYSTATION 3, Nintendo Wii and Games for Windows
PC. The title is scheduled for release this fall and has not yet been rated.

For more information and exclusive
updates about Call of Duty: World at War, visit
www.callofduty.com.

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