CABAL ONLINE Launches in North America

February 29, 2008

CABAL ONLINE Launches in North America

OGPlanet Offers Full-Service MMORPG Using
Free-to-Play Model

OGPlanet today announced the North American
commercial launch of CABAL ONLINE, a full-service massively multiplayer online
game that already boasts nearly 1 million players in more than 12 countries
throughout Asia and Europe.

"The launch of CABAL ONLINE is a huge event for
us," said David Hoffman, Executive Producer for OGPlanet. "The beta testing
periods were met with a very positive reception, and we’re anxious to watch
CABAL’s popularity in North America grow. We’re thrilled to be able to provide
an MMO of this caliber under a free-to-play model."

Although CABAL was developed with a
subscription-based model in mind, OGPlanet is offering the game under a
free-to-play system, consistent with the company’s model. An option to purchase
in-game items does exist, but the purchasable items will not be integral to the
gameplay experience.

"It is important to us to find a balance ensuring
our players the full experience of CABAL Online without paying a penny," said
Hoffman. "The items purchasable by Astros, our OGPlanet-wide in-game currency,
will give players ways to make it from ‘Point A’ to ‘Point B’ more quickly, but
won’t give them any sort of permanent advantage over players who might not have
the budget to utilize the Cash Shop. We’re very pleased with the result: a
free-to-play MMORPG with everything you would expect from a subscription-based

CABAL ONLINE can be downloaded at