CABAL Online Destroys Early Projections

July 7, 2006

CABAL Online Destroys Early
Projections

CABAL Online, one of Europe’s most
successful game launches, has shattered targets laid out by Games-Masters.com,
the European publishers of the Asian smash hit game.

Since the closed Beta launch avid
gamers have been signing up at the rate of 1 every 78 seconds, 24 hours a day, 7
days a week with numbers growing by thousands a day and currently sitting at
over 40,000.

July 7th sees the opening of
registrations for the much anticipated Open Beta phase which launches on July
21st, offering free game play for at least 4 weeks. And Games-Masters.com is
gearing up for what is expected to be a stampede with the quadrupling of server
capacity brought forward by weeks for the second time. The game will therefore
be launched with two world sets called Mercury and Mars.

Chris Nettleton, Chief Technical
Officer of Games.Masters.com commented, “This game will blow you away, it’s as
simple as that. The levels of detail are sensational and it is a privilege to
publish this title. In addition to all the high action focus of the game the
style has a westernised console look and feel – you really have to try this
game!”

Cabal Online’s clever use of
combined weaponry action and slick, smooth game play has propelled it to the top
of the play charts in Korea. The action involves combination moves and battle
modes unseen in MMORPGs before. Whilst this makes Cabal Online easy to play, it
would take a lifetime to master.

The game combines the best in
console game action moves with online game community features. In addition,
unlike many other MMORPGs, it also has an end to the months of battle at which
time you can choose where you stand in the world war and mass guild warfare.

The phenomenal action setting is
further enhanced by awesome graphics with a westernised feel to the game again
unseen in many Korean MMORPGs. Over 300 dungeons offer players a choice of solo
and party dungeons and a wide variety of entertaining action including abundant
quests and challenges to flex player’s brain power. Outside the high action
content there is familiar crafting, in-game markets (with an unusual twist) and
in-game lottery!

Ian Powell, Chief Executive of
Games-Masters.com said, “The response we have had is just awesome. We knew we
had a smash on our hands and it looks like we will break a few records as we go
into orbit”.

Games-Masters.com have taken on
board a lot of comments from closed Beta testing and have already incorporated
most of them, including the confirmation that they will be using world leading
anti-hack software, pre setting the camera angle to a better position and the
introduction of window based game play. Open beta action starts with 75 levels
and a bag full of in-game tournaments and fast action fun to bring an edge to
some of the competition.

ESTsoft Corp. the developers of
CABAL, have spent a small fortune on optimizing the game so that even low level
PCs can enjoy all the high end action – all you need as a minimum to play the
game is a Pentium 3 800 MHz.

Whilst the European market’s
patience in producing an English version has paid off, people living outside
Europe will still have to wait due to license restrictions that have yet to be
finalized and fall outside the Games-Masters.com license agreement.

To sign up for free downloads and
the chance to play for free in open beta, visit
www.cabalonline.com

Registrations for open beta start
from the 7th of July with full open beta launch on July 21st.