Brothers in Arms Road To Hill 30 SDK is
The launch of the Brothers in Arms Road to
Hill 30 SDK allows players to entirely customize the critically acclaimed,
smash-hit WWII shooter
On July 6th Brothers in Arms Road to Hill 30
was updated to version 1.10 to support custom content and dedicated servers.
Today Ubisoft and Gearbox Software have released the SDK (Software Development
Kit) for download on the game’s official website. The SDK will allow users to
begin making custom modifications to Brothers in Arms Road to Hill 30.
The SDK allows users to create new levels,
weapons, characters, art and add code to change features, insert missions and
scenarios, invent wild cheats or even completely transform Brothers in Arms Road
to Hill 30 into a brand new experience.
In the SDK you’ll find different tools such
as the MIG tool for localizing various Brothers in Arms Road to Hill 30 files,
or UberTex for converting a group of texture maps into a single texture map.
Also available in the SDK is all of the
Brothers in Arms Road to Hill 30 Unreal script code, which will allow a large
amount of modification to the gameplay. The Sample Content provides some source
artwork that can be modified and used to create new content, as well as many
sample maps for Level Designer reference.
Many of the best mod makers have already
started to work with the SDK during its beta-test phase and will soon unveil new
cool features for Brothers in Arms Road to Hill 30, such as giving the player
the ability to command a mortar attack. Using the command system, players will
be able to direct the mortar fire.
www.BrothersInArmsgame.com, or at GameZone –
the SDK includes tools and documentation to
get you started, describing in detail the use of included SDK tools as well as
other mod development tips. Future updates will offer in-depth tutorials and
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rights reserved. Published and distributed by Ubisoft Entertainment under
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