BROTHERS IN ARMS: ROAD TO HILL 30™ NOW AVAILABLE FOR
PLAYSTATION 2 AND PC
INNOVATIVE GAMEPLAY AND UNPRECEDENTED AUTHENTICITY DESTINED
TO REVOLUTIONIZE WORLD WAR II GENRE
SAN FRANCISCO – MARCH 17, 2005 – Today Ubisoft, one of the
world’s leading videogame publishers and acclaimed developer Gearbox Software,
announced that Brothers in Arms: Road to Hill 30™ is now available in retail
stores for the PlayStation 2 computer entertainment and PC at the manufacturer’s
suggested retail price of $49.99.
“Based on the true events of the D-Day invasion of Normandy,
Brothers in Arms: Road to Hill 30 takes the video game medium to an entirely new
level,” said Randy Pitchford, president of Gearbox Software. “The game is
meaningful and important not just as a piece of entertainment, but as a
historical reference and a tribute to our greatest generation.”
Created by Gearbox Software, Brothers in Arms: Road to Hill 30
puts you in the boots of a 101st Airborne squad leader in the most authentic
WWII shooter ever, earning endorsements from the Veterans of Foreign Wars
Foundation and the Patton Museum. Brothers in Arms: Road to Hill 30 is based on
the true story of the famous paratroopers who led the D-Day invasion and will
immerse gamers in the gritty, uncensored and emotionally-charged side of war.
Players of all skill levels can battle their way through twenty epic single
player chapters or go online and challenge their friends with ten competitive
and innovative multiplayer missions.
Game Features Include:
•Real Military Tactics – Created under the guidance of Author,
Historian and Airborne Ranger, Colonel John Antal, US Army [ret], intuitive and
easy-to-use squad controls appeal to both the hardcore and mainstream gaming
•Real Soldiers – Featuring a cast of more than 20 characters,
each having a distinctly unique personality, appearance and style.
•Revolutionary AI System – Allies and enemies use the standard
operating procedures of fire and maneuver to flank and kill their foes.
•Unprecedented Authenticity – Historically accurate and detailed
battlefields, people, events and equipment recreated from official After Action
Reports, Army Signal Corps photos, Aerial Reconnaissance Imagery and eyewitness
•Innovative Multiplayer Mode – Players command three-man AI
teams in a battle of wits and skill to accomplish exciting objectives
•Extra Bonus Content – More than five hours of “extras” expose
rare, historical documents, official maps, photos and features that take you
behind-the-scenes for the making of the game.
get the latest news, screenshots, trailers and developer diaries for Brothers in
Arms: Road to Hill 30.
Gearbox Software, LLC. All rights reserved. Published and
distributed by UBISOFT Entertainment under license from Gearbox Software, LLC.
Brothers in Arms Road to Hill 30 is a trademark of Gearbox Software and is used
under license. Ubisoft and the Ubisoft logo are trademarks of Ubisoft
Entertainment in the US and/or other countries. Gearbox Software and the Gearbox
logo are registered trademarks of Gearbox Software, L.L.C. Xbox is a trademark
of Microsoft Corporation in the United States and/or other countries.
About Gearbox Software:
Gearbox Software, an independent development studio located in
Dallas, TX, is respected industry-wide for their ability to create award winning
interactive software. Comprised of veteran talent, Gearbox Software has
established itself as an industry leader, developing games for many of the
industry’s top franchises including Half-Life, Halo: Combat Evolved,
Counter-Strike, James Bond and Tony Hawk’s Pro Skater. Additional information
regarding Gearbox Software can be found at
Ubisoft is a leading producer, publisher and distributor of
interactive entertainment products worldwide. It is the fastest growing company
in the videogame industry and has grown considerably through its strong and
diversified line-up of products and partnerships. Ubisoft has offices in 21
countries and sales in more than 50 countries around the globe. It is committed
to delivering high-quality, cutting-edge videogame titles to consumers. Ubisoft
generated revenue of ç 508 million for the 2003–2004 fiscal year, an increase of
22.5 percent over the previous fiscal year at constant exchange rates. To learn
more, please visit