Categories: News

Bodycount Revealed as Codemasters Studios Guildfords New Shooter IP

March 9, 2010

Bodycount Revealed as Codemasters Studios Guildford’s New Shooter IP

New game from Creative Director Stuart Black set to reboot shooter gun play

Set to rip apart the First Person Shooter and deliver genre-defining gun play that comes alive in an orgy of bullets and destruction, Codemasters today confirmed that Bodycount is the new IP in production at Codemasters Studios Guildford.

Designed by Creative Director Stuart Black (co-creator and designer of Black, 2006), Bodycount is being created by an all-star development team using the EGO Game Technology Platform, an evolution of Codemasters’ award-winning engine, for the Xbox 360 and PlayStation 3 and scheduled for release in Q1 of 2011.

“Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,” said Executive Producer Tom Gillo. “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystalize that moment of pulling the trigger into an exhilarating sensory overload of action.”

In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’. Equipped with a mouth-watering selection of contemporary weapons, players and opponents tear through destructible cover to execute explosive kills in a shreddable world where operatives are encouraged to leave no witnesses. Complimented by online multiplayer and co-operative game modes, Bodycount will blast outrageous action and spectacular fire-fights from both barrels.

“We’re all massive FPS fans,” said Stuart Black, creative director on Bodycount, “and believe that there’s room for a refresh of the shooter experience. If Race Driver: GRID™ was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world. Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun.”

Bodycount is being developed using the EGO Game Technology platform, evolved from the award-winning EGO Engine. Enabling Codemasters development talent to share tools and technology across its Studios and Central Technology teams, the EGO Game Technology Platform empowers Codemasters game designers to realize their creative visions across multiple platforms featuring cutting-edge graphics, powerful AI and advanced physics systems and integrated network play.

“By investing extensively in our people and tools, we have attracted an exciting team of development talent to Codemasters Studios Guildford, empowered with a mandate to create innovative, original games using award-winning technology,” said Gavin Cheshire, vice president, Codemasters development. “As our first internally produced new IP for many years, Bodycount will deliver a fresh FPS experience powered by intense combat, compelling narrative, advanced AI and engaging online multiplayer game modes.”

For all the latest on Bodycount follow @bodycountgame on Twitter (www.twitter.com/bodycountgame), become a fan on Facebook or visit www.codemasters.com/bodycount.

jkdmedia

Share
Published by
jkdmedia

Recent Posts

Review: Hitman 3 is the peak of the trilogy

To kick off 2021, we have a glorious return to one of the best franchises…

2 years ago

Hogwarts Legacy has been delayed to 2022

Last summer, we got our first official look at Hogwarts Legacy. The RPG set in…

2 years ago

EA to continue making Star Wars games after deal expires

Today, it was revealed that Ubisoft would be helming a brand-new Star Wars game. The…

2 years ago

PS5 Exclusive Returnal talks combat, Glorious Sci-Fi frenzy ensues

Housemarque shared lots of new details about their upcoming PS5 game Returnal. Today, we learn…

2 years ago

Lucasfilm Games confirms Open-World Star Wars handled by Ubisoft

Huge news concerning the future of Star Wars games just broke out. Newly revived Lucasfilm…

2 years ago

GTA 5 actors recreate iconic scene in real life

GTA 5 is probably the biggest game of all-time. It has sold over 135 million…

2 years ago