Battleground Europe" Coming To Retail Stores


Boston, MA (July 21st, 2005) — Tri
Synergy, a leading publisher of utility, entertainment, and reference software,
has agreed to partner with Playnet Inc, a developer of massively multiplayer
online games (MMOGs), to publish “Battleground Europe”- the latest installment
of the successful game, “WWII Online”. The game has an estimated shipping date
of September 1st with pre-ordering now available. Details at the official

"We have not journeyed all this way
across the centuries, across the oceans, across the mountains, across the
prairies, because we are made of sugar candy…but if anybody likes to play
rough, we can play rough too." – Winston S. Churchill, Prime Minister of England
December 30th 1941

the WWII Online Virtual Battlefield Series – is a totally unique MMOG that
delivers the ultimate Player v Player (PvP) experience where only your skills
and knowledge, and those of your enemy, determines your fate and the outcome of
the war. Its design allows players with adequate rank to plan and carry out
tactical missions in first-person combat. Even decisions and strategic planning
that control Research, Development and Production (RDP) of weapons, and the
supply and deployment of equipment and troops, are in the hands of each
country’s High Commands that are staffed by high-ranking players.

Grab a rifle or machine gun and
experience heart-stopping infantry action or choose to advance your skills in
one of dozens of accurately modeled combat vehicles, naval vessels or aircraft.
Succeed and help the cause of the Allied or Axis forces. Fail and watch your
side get pushed back and struggle for a foothold in this massive, persistent
online world involving players from around the world competing in 24×7 action to
help their country win the war for their side.

The game world of “Battleground
Europe” is set in the years 1940 through 1942 and includes Belgium, Luxembourg
and parts of Holland, Germany, France and England. A truly massive,
single-instance MMOG environment with the current game map measuring over
354,000 square miles and featuring more than 36,000 strategic objects such as
factories, city buildings, bunkers and bridges placed among 4,000+ facilities in
450 cities and towns. Future volumes in the series will expand the game world
into other theaters of WWII and add more countries and weapons.

“Our team’s design goal for this
project is to provide a unique PvP gameplay experience that has enough depth to
keep even the most hardcore war gamers and strategy gamers challenged, while at
the same time deliver enough action, variety and roles to play to appeal to
First Person Shooter (FPS) and Role Playing Game (RPG) fans alike,” said Jim
Mesteller, CEO of Playnet.

“The game is already established and
successful game in North America with a dedicated base of thousands of players,”
stated Tri Synergy President & CEO Tamra Nestler. “It offers an incredible
amount of freedom to the player who can choose from a wide variety military
roles at the start of their campaign and then go on to rewrite history in this
historic online world. We are excited about bringing this next installment of
the game into retail stores.”


  • Thousands of players sharing a
    single world- First person perspective in all game play

  • Huge game world measuring more
    than 350,000 square miles

  • Character advancement and career
    paths unlock new features and permissions

  • Strategic systems driven by player
    missions and command

  • Growing list of 90+ weapons
    including aircraft, tanks, anti-aircraft guns, trucks, rifles, machine guns
    and more!

  • Groundbreaking physics and damage
    modeling – Localized in English, French, German, Spanish & Italian