Baldur’s Gate II: Throne of Bhaal, has shipped to retail.

 

Contact:
Heather Greer
[email protected]
(949) 553-6655

FOR IMMEDIATE RELEASE

BALDUR’S GATE II: THRONE OF BHAAL SHIPS TO
RETAIL

Vast new expansion product completes the epic
saga of Baldur’s Gate

Irvine, California, June 20, 2001 – Black Isle
Studios, the role-playing game division of Interplay Entertainment Corp.
(NASDAQ: IPLY), and BioWare Corp. announced today that the expansion product
to the award-winning role-playing game Baldur’s Gate(tm) II: Shadows of Amn(tm)
entitled Baldur’s Gate(tm) II: Throne of Bhaal(tm), has shipped to retail. The
add-on product expands and enriches the gameplay experience by adding several
new locations, high-level spells and powerful new characters to the Baldur’s
Gate II game. Set in the Forgotten Realms* campaign world of the Dungeons
& Dragons game, Throne of Bhaal is the ultimate conclusion of the Baldur’s
Gate legend as gamers fulfill their destiny as a child of Bhaal.

Developed by BioWare and published by Black
Isle Studios, the Baldur’s Gate franchise — consisting of Baldur’s Gate, its
Tales of the Sword Coast(tm) expansion and Baldur’s Gate II — redefined the
role-playing genre and has since dominated the PC game charts with sales of
over 3.5 million units worldwide. The franchise continues to receive accolades
from press and pundits around the world. Top PC gaming magazines Computer
Gaming World and Computer Games Magazine have awarded RPG of the Year nods for
Baldur’s Gate in 1998 and Baldur’s Gate II in 2000, as have the popular
gaming-oriented online sites, GameSpot and IGN (Black Isle Studios has been
presented the RPG of the Year award from Computer Gaming World and Computer
Games Magazine for the last four years running). Additionally, Computer Games,
Computer Games Online, IGN and Vault Network named Baldur’s Gate Game of the
Year for 1998, while leading websites such as MSNBC.com have named Baldur’s
Gate II Game of the Year for 2000, an honor rarely bestowed upon role-playing
games.

Baldur’s Gate II: Throne of Bhaal takes players
through an all-new storyline rich with intrigue and treachery as they unravel
the mysteries of the Dungeon of Watcher’s Keep and explore other new areas
such as the City of Saradush, the Fortified Monastery of Amkethran, Sendai’s
Underdark Fortress and the player’s own Planar Stronghold. Throughout their
journey, characters may reach up to level 40, made possible with a raised
experience cap of 8 million points, quite possibly the highest level ever
achieved by characters in any Advanced Dungeons & Dragons computer game.
Also included in the quest are over 40 new powerful high-level spells and
abilities. The Wild Mage Character Kit will also be included to the already
extensive class list allowing gamers to create a powerful new character able
to cast spells with very unpredictable results. Baldur’s Gate II players will
be pleased to hear that the Dungeon of Watchers Keep (the add-in section
contained within the Throne of Bhaal expansion pack) is fully playable either
while questing through their Baldur’s Gate II: Shadows of Amn adventure or
while completing the Child of Bhaal Saga (as part of the add-on section of the
Throne of Bhaal expansion).

Baldur’s Gate II: Throne of Bhaal has shipped
to retail for Windows® 95/98-based computers and gamers will need to own the
original Baldur’s Gate II: Shadows of Amn in order to play.

Black Isle Studios recently announced their
next epic game, TORN(tm). Set in an original high-fantasy world created
exclusively by Black Isle Studios, TORN includes many of the popular gameplay
elements found in the award-winning Fallout(tm) series and adds unique new
features that will heighten the player’s experience. This exciting, real-time
3D saga, which takes place in the ancient kingdom of Orislane in western
Agathe, will be available for Windows® 95/98/00/ME-based computers in Q4,
2001. More comprehensive information about Black Isle Studios can be found on
the official Black Isle web site, located at http://www.blackisle.com.

BioWare Corp. is an electronic entertainment
company that develops computer and console games. Their published projects
include: Shattered Steel(tm), the genre-defining Baldur’s Gate role playing
game series, MDK(tm)2 for Dreamcast and PC and MDK(tm)2:Armageddon for
Playstation 2. BioWare’s developers are currently hard at work on Neverwinter
Nights(tm) for PC, Linux, Mac and BeOs – to be published by Black Isle
Studios/Interplay. Information about BioWare Corp. can be found at the BioWare
website – http://www.bioware.com. BioWare Corp. is headquartered in Edmonton,
Alberta, Canada.

Wizards of the Coast, a subsidiary of Hasbro (NYSE:HAS)
and the worldwide market share leader in the trading card game and tabletop
roleplaying game categories, is a leading developer and publisher of
game-based entertainment products as well as the owner and operator of one of
the nation’s largest specialty game retail chains. Producing both the
Pokémon(tm) and world’s best-selling Magic: The Gathering® trading card
games, the company holds an exclusive patent on the play mechanic of trading
card games. Publisher of adventure games such as the classic Dungeons &
Dragons games, family card and board games and electronic media products,
Wizards of the Coast is also one of the world’s leading fantasy and science
fiction book publishers. The company’s retail locations, many of which provide
game-play areas, include a growing chain of Wizards of the Coast® specialty
game retail stores as well as 53 The Game Keeper® stores. Headquartered near
Seattle, Washington, Wizards of the Coast has international offices in
Antwerp, Paris, Milan, London and Beijing. For more information on Wizards of
the Coast, visit the company’s web site and electronic retail store at http://www.wizards.com.

Black Isle Studios is a division of Interplay
Entertainment Corp., a leading developer, publisher and distributor of
interactive entertainment software for both core gamers and the mass market.
Interplay currently balances its development efforts by publishing for
personal computers and current generation video game consoles. Interplay
releases products through Interplay, Shiny Entertainment, Digital Mayhem,
Black Isle Studios, 14* East, its distribution partners and its wholly owned
subsidiary Interplay OEM, Inc. More comprehensive information on Black Isle
Studios, Interplay and its products is available through its worldwide web
sites at http://www.blackisle.com or http://www.interplay.com. For investor
relations’ inquiries, please contact Patrick Sutton ([email protected]) or
Christopher Rosgen ([email protected]) at Liolios Group, Inc. (949) 574-3860.

Safe Harbor Statement under the Private
Securities Litigation Reform Act of 1995:

Statements contained in this release except for
historical information are forward-looking statements that are based on
current expectations and involve risks and uncertainties. Without limiting the
generality of the foregoing, words such as “may,” “will,” “expect,”
“believe,” “anticipate,” “intend,” “could,” “estimate,” or
“continue” or the negative or other variations thereof or comparable
terminology are intended to identify forward-looking statements. The risks and
uncertainties inherent in such statements may cause actual future events or
results to differ materially and adversely from those described in the
forward-looking statements. For example, there can be no assurance that the
games will ship in the projected time frame or that they will be as popular as
the Company presently anticipates. Additional important factors that may cause
a difference between projected and actual results for Interplay include, but
are not limited to, future capital requirements, that equity or bank financing
will be available on terms satisfactory to the company or at all, risks of
loss of the Company’s listing on the Nasdaq National Market, risk of delays in
development and introduction of new products, dependence on new product
introduction which achieve significant market acceptance and the uncertainties
of consumer preferences, risks of product returns and markdown allowances,
dependence on third party software developers for a significant portion of new
products, risks of rapid technological change and platform change, intense
competition, seasonality, risks of product defects and resulting returns,
dependence upon licenses from third parties, risks associated with, dependence
upon third party distribution, dependence upon key personnel and risks
associated with international business, intellectual property disputes and
other factors discussed in the Company’s filings from time to time with the
Securities and Exchange Commission, including but not limited to the Company’s
annual reports on Form 10-K and the Company’s subsequent quarterly filings on
Form 10-Q. Interplay disclaims any obligation to revise or update any
forward-looking statements that may be made from time to time by it or on its
behalf.

# # #

Note: All trademarks and copyrights are the
property of their respective owners.

 

For
More Product Information