Austin Game Conference and Khronos Developer University Partner

AUSTIN GAME CONFERENCE 2005
EXPANDS TO OFFER KHRONOS DEVELOPER UNIVERSITY COURSES

Embedded Media Acceleration API
Training by Industry Innovators, Registration is Open, Khronos DevU Attendance
is Free

Austin, Texas – June 15, 2005 – The
Game Initiative announced today that the 2005 Austin Game Conference will host
the Khronos Developer University (DevU) to provide up-to-the-minute training on
industry standard APIs for embedded graphics and video processing. These APIs,
including OpenGL ES and OpenVG, are vital for state-of-the-art game development
on emerging handheld platforms including cell phones. The Austin Game Conference
on October 27-28th is expected to attract more than 2,300 attendees and provides
educational, networking and business opportunities for game development
professionals. Khronos DevU will be held on October 26th, 2005 at the same
location. Conference details and registration are available at

http://www.GameConference.com
 

Khronos DevU is a worldwide series
of educational events run by the Khronos Group to encourage adoption of the
Khronos family of open, royalty-free APIs which are enabling the billion-dollar,
billion-user mobile multimedia market. Included in the Austin DevU will be the
latest developments from Khronos, including: an introduction to OpenGL ES and
tips and tricks on how to use the API effectively on low-powered systems, and
how to effectively port 3D content from desktops and consoles to handheld
devices; an introduction to the new OpenVG 2D vector graphics API that is
revolutionizing user interfaces, mapping displays and all kinds of 2D
applications with a new level of performance and quality; one of the first
in-depth looks at the new OpenGL 2.0 ES Shading Language and how to prepare for
the upcoming wave of programmable handheld 3D hardware; and a heads-up on the
upcoming OpenMAX? API for accelerating, synchronizing and controlling riche
media including video, image and audio. For more details on speakers and topics
visit

http://www.khronos.org/devu/locations/austin2005.html
 

"The Austin Game Conference has
become a must-attend event for developers of mobile and multimedia content,
making it a natural venue for the Khronos Developer University," said Neil
Trevett, president of the Khronos Group and vice president of embedded content
at NVIDIA. "Khronos DevU is also a great venue for silicon, software and
platform vendors to establish a two-way dialog with games developers to truly
understand the issues, challenges and opportunities they face – so we can work
effectively together to grow the mobile gaming market.?

"The global Khronos DevU events have
proven to be the most important place for developers to get up to speed quickly
on the critical APIs for handhelds,? said Dr. Jon Peddie of the research firm
Jon Peddie Research in Tiburon Ca. "Standards are the most cost beneficial
things a developer of a platform or software can have – they minimize porting
and development effort, and provide the maximum exposure of the hardware’s
capabilities in a predictable way."

"More than 1,400 industry
professionals from some of the most innovative companies in the world
participated in the 2004 Austin Game Conference,? said Christopher Sherman, Game
Initiative Executive Director. "The Khronos DevU offers the insights and
training from some of the leading innovators in the industry to enable
developers to create tomorrow?s innovative content and we are excited to have
them join the 2005 conference."

About The Game Initiative

The Game Initiative is a leading
producer of conferences and events for professionals in the computer and video
game industry. The Initiative is chartered with the growth of the industry
through events, public awareness, information and supporting programs and serves
the needs of companies and people involved in producing interactive
entertainment software and hardware for video game consoles, handheld devices,
personal computers and the Internet. Game Initiative events include the Austin
Game Conference, the Mobile Game Conference, the Women’s Game Conference, The
Advertising In Games Forum, The Casual Games Conference, Game Technology
Association Meetings and the How to Break into the Game Industry national
conference series. More information about The Game Initiative can be found at

http://www.GameConference.com
 

About Khronos

The Khronos Group is a member-funded
industry consortium creating open standard APIs such as OpenGL ES, OpenMAX,
OpenML and OpenVG, to enable the creation and playback of dynamic media on a
wide variety of platforms and devices, including 3D graphics on mobile phones.
Khronos members are able to contribute to the development of Khronos API
specifications, vote at various stages before public release, and are able to
accelerate the delivery of their cutting-edge media platforms and applications
by having early access to specification drafts and conformance tests. Please go
to http://www.khronos.org 
for more information.