All Aspect Warfare Announced

November 6, 2008

All Aspect Warfare Announced

3000AD today announced a new
upcoming game, All Aspect Warfare scheduled for release during the first half of
2009. All Aspect Warfare chronicles the adventures, mishaps and all around
tomfoolery of an “elite” team of combat marines who crash landed on the enemy
planet they were sent to completely destroy. Stranded and left for dead on a
planet with a deployed thermo-nuclear weapon ticking somewhere, their only
chance of escape lies deep within hostile territory. With no way of locating the
weapon, their’s is a race against time to get off the planet before detonation.

Set on a remote four hundred square
mile stretch of a near desolate planet, the game features fast and furious
action in first or third person perspective, vehicular and aerial combat with a
vast array of player controlled air, ground and naval assets. With six playable
classes, over twenty first person weapons of mass destruction, thirty player
controlled units and breathtaking vistas, this open world game is best in class.

Instant action missions for quick
engagements, an involving multi-branching campaign storyline that never plays
the same way twice and various multiplayer modes, the game offers something for
every action gamer. Whether you are a first or third person gamer or a flight
combat jock, the game has something for you to excel at and enjoy with your

Powered by an all new Shader Model
3.0 based game and graphics engines featuring dynamic climate and weather
systems, time of day simulation, atmospheric light scattering, High Dynamic
Range lighting, topological variations, an advanced terrain engine with high
definition rendering at any altitude, (not just high altitude like those other
guys) advanced AI, high end flight dynamics and avionics systems, a fluid
character animation engine and a host of other advanced technologies including
terrain vegetation generated using the award winning SpeedTreeRT suite, All
Aspect Warfare represents total immersion in a breathtaking world.

More information is available at
. A wide public Beta is planned prior to