Age of Conan Continues to Dominate Retail Charts

June 30, 2008

Age of Conan Continues to
Dominate Retail Charts

More Than 700,000 Gamers Have
Registered for Accounts

Eidos and Funcom are proud to
announce that Age of Conan continues to dominate the PC sales charts in all
markets where the game is available. Over the last few weeks the game has
remained the overall #1 PC game in most European markets, whilst also performing
tremendously well on several all-format charts. In the US, Age of Conan
impressively conquered the #1 PC spot for the first two weeks of available NPD
data. Due to the amazing interest surrounding the game, more than 700,000 gamers
have now signed up for an Age of Conan account. In the second month after
release it is also clear that Age of Conan has taken the position as the
undisputed #2 subscription MMO in the western world.

When Age of Conan stormed into
retail stores as what we believe to be the most pre-ordered original PC game in
history, it instantly became the best selling PC game of May. The pace at which
Age of Conan sold made it one of the fastest selling PC games of all times, and
Funcom and Eidos are very satisfied to see the positive sales trend continue. As
all countries report sales differently, it is not possible to get a complete
overview of the exact box sales at the time of writing, but Age of Conan remains
the top selling PC game in the majority of all released markets. This includes
being the #1 overall PC game in June in the Nordic countries, Oceania, Germany,
France and Spain, as well a top three contender in all other markets where the
game is out. No substantial sales data for June is yet available from the US
market, but Age of Conan was the #1 PC game in the latest official NPD update.

“That Age of Conan remains #1 in
retail stores several weeks after release is of incredible importance to us, and
proves that the game has a large potential beyond the early adopters,” said
Morten Larssen, VP of Sales & Marketing in Funcom. “With more than 700,000
accounts created so far we have a fantastic platform to build from, and we will
continue to market the game to further drive numbers in the months to come. It
also means that Funcom can dedicate significant development resources on
evolving the game even further, naturally giving us a great hope for the future
of Age of Conan.”

“We are incredibly pleased to see
Age of Conan turning into an MMO phenomenon,” said Gaute Godager, Game Director
on Age of Conan. “As an MMO company we know that a good start is just the
beginning for a virtual world. All we care about now is to make Age of Conan
into an even better game, and we have extensive plans to ensure that Age of
Conan remains a top MMO alternative for many years to come.”

For more information about the game
or to sign up for the community, please visit

Also – be sure to check out GameZone’s

Tales of Conan – Fictional Stories