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Default-user Martijn Müller
I think the biggest problem stems from the extremely limited view on games many of the "more women" seem to have. There is so much more in the games industry than Grand Theft Auto and Assassin's Creed (games mostly played by boys), but the games mostly played by the 48% of gamers that are women, suddenly don't exist in such an argument. Of course you can't have an argument, let alone device a solution, when one doesn't acknowledge the existence of half of the games industry. While I personally couldn't care less whether or not I'm playing with an impossibly buffed man or with an impractically sexy woman, I understand that there are people who care. That's what the whole debate comes from. But that goes both ways: just like there are women that find such things important, there are men who do too. The argument "why do you care if you have no/less representation" goes both ways. Not every car is made to be equally appreciated by every person, but that doesn't mean it can not be driven by every one. Not every computer is made to be equally appreciated by every person, but that doesn't mean it can not be used by every one. Not every game is made to be equally appreciated by every person, but that doesn't mean it can not be played by every one. I think that's where this debate goes wrong. It acts like it's about exclusion, stopping women from being able to play or enjoy it. It's not. It's about preferences and products being developed with their target audience in mind. If you're a woman who falls into the target audience, great! If you're a man who doesn't fall into the target audience, try another game! The purpose of a game, is to make it the best possible experience for it's target audience while being profitable for the developer. Anything that devalues the game in any such way, I can not support. We should start enjoying the games that are made for us, not complain about the games that are not.
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