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Naomi10 said:
The game industry is rotten to the core, the pessimism is well earned. Reviewers get paid off by publishers to give high ratings which have screwed...
Bryan, So you want to have the gaming industry revert back 20 years or so (to the good old days)? Sorry, this industry needs to move forward not backwards. A lot has changed in 20 years. Like it or not, games are getting a lot more expensive to produce. Not so much laziness or greed though. A lot of gamers don't think budgets or deadlines exist. Or if they do exist, that they should be really loose and not strict. If we didn't have deadlines or budgets, you'd end up with games like Duke Nukem Forever. You got good games back in 1990 or so because it was really cheap to make a game. However today, game budgets have skyrocketed. Gone are the days of Pong and 2D Super Mario. So the answer isn't more development time or money I'm not a game developer, so I don't know all the details. No one is out to get anyone, screw people over or anything. I think I used an analogy once, where if Valve was the best developer out there, people want everyone to be like Valve. Or in the car industry, every car company to be like Porsche. Not every game company is like Valve, and not every car company is like Porsche. With the car industry, there are cars with the best quality (Porsche); average quality like Ford, and then you've got the low end cars for people who want something cheaply made.
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MassDeffect said:
I suspect this author is a paid shill for game studios to spew propaganda. Listen up then, the customer is always right.
The Starchild doesn't exist. It is not the leader of the Reapers. It is a hallucination of a ghostly boy who died on Earth. I think you forgot to read your codex, John. Why does Shepard just believe whatever he's told? Sounds like you didn't play ME1 or pay attention to what was being said. The answer to this question can be found by talking to a woman on Virmire. An Asari scientist, who can be located somewhere near the end of the mission (close to when you set off the bomb). Yes, some of these questions you have to span multiple games. Bioware isn't going to regurgitate them for new people or those with 10 second attention spans like a lot of Bioware's fanbase. The ending is not a Deus Ex Machina. Well, the Crucible was the Deus Ex Machina, but it was being built the entire game. Didn't come out of nowhere. The kid at the end is not that. Bioware trolled you with that kid, and you don't even realize it. https://twitter.com/masseffect/status/179687674049867776 It is merely used as a figurative symbol to represent something. That's it. The kid is not an actual character in the game. I mean, it got blown up in a vent, hopped on a ship, shot by a Reaper. Later found in your dreams, and again at the end of the game. The kid isn't real and never existed. You got trolled hard by Bioware. Reapers aren't here to save us, they are here to kill us. They are here to start a galactic extinction cycle which was talked about in the first game. Damn it, John, you really didn't pay attention. Choices don't matter? Mass Effect 3 as a whole is the ending. Here, I'll give you the quote from the Final Hours App, just to prove how wrong those statements are: "Instead of putting a fork in the road near the end of the [third] game (as you, and many others see it), what if the player could make real choices from the start that would cascade throughout not just the [first] game, but the entire trilogy. " Chapter 5 So, essentially, choices in Mass Effect affect the journey, not the destination. That is how this game series is supposed to work. The last 5 minutes is where you make one final decision to deal with the Reapers. The preceding 20 hours or so deals with your previous choices from ME1-ME2, and that is what Bioware sold you. Mass Effect 3 in it's entirety is the end of the trilogy, not the last 5 minutes. Looks like the fans were wrong on this one. As for the other pre-release statements. That's just marketing BS, and you fell for it. PR tells people what they want to hear in order to get your money. This is not news. I mean this place says it's your bank: http://www.nbc.ca/bnc/files/bncpdf/en/2/e_ri_AnnuaReport03.pdf Does that mean it gives people the keys to the safe, and the ability to run the bank how the customer wishes? Ooops, sounds like those people lied too, because we don't have total control over the bank because it was supposed to be ours. How naive can you get? So Bioware should only make games for their fans, and no one else? There was a company that did this back in the day and by only catering to their fans, they effectively went out of business. If you want Bioware to go out of business, keep only making games for their fans. Like it or not, there is more than just their fanbase who plays this game. However, the fans self-centered nature, seem to think they are the only ones. Just one of the silly things gamers like to say "only the fans matter. Screw everyone else".
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Naomi10 said:
The game industry is rotten to the core, the pessimism is well earned. Reviewers get paid off by publishers to give high ratings which have screwed...
I think a lot of you guys who think the gaming industry is crashing, are very similar to those people who thought the world was going to end in 2012. They were so convinced it was going to happen (because of some pseudo facts about pole shifts, solar flares, etc), but when the big day came, it was business as usual. World didn't end. Gaming industry will not end or crash anytime soon.
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MassDeffect said:
I suspect this author is a paid shill for game studios to spew propaganda. Listen up then, the customer is always right.
http://pandecta.com/fire-bad-customers.html Here's another article on that. Sorry, WTB edit button. I can safely say most people regarding Mass Effect 3's ending debacle are bad customers. Why? Well, they waste a companies time and resources. They still aren't satisfied (yup, some people are still upset over the ending to the game, even after Bioware took steps to fix it. Including a free DLC, which addressed concerns like plot holes, lack of choice, closure). Need too much looking after (some people did not want to fill in the blanks. Claim anything "left open" was bad writing). Even that last DLC they made, which sort of was a proper-send off to the series wasn't enough for these people. Some people really are insatiable.
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MassDeffect said:
I suspect this author is a paid shill for game studios to spew propaganda. Listen up then, the customer is always right.
I'm in agreement with Jeremiah85. I've had my fair share of dealing with customers and sometimes they will do or say anything in order to get what they want. They aren't all princes and princesses as they make themselves out to be. Some customers can be very manipulative, rude, etc. http://positivesharing.com/2006/07/why-the-customer-is-always-right-results-in-bad-customer-service/
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Naomi10 said:
The game industry is rotten to the core, the pessimism is well earned. Reviewers get paid off by publishers to give high ratings which have screwed...
Stop being paranoid thinking the gaming industry is out to get you. Think it's about time a lot of gamers like you check yourself into a psych ward. Fill you up with some anti-psychotic drugs will fix you right up. If you don't like the games people make, stop buying them. Don't expect people to change for you, or make games to please you. You are a consumer, not a producer. You buy the games. They make the games. Don't like the games people make? Don't buy them. Basic capitalism right there. Oh, but gamers seem to think that getting really vocal about stuff will get them to change their minds, or their "corrupt policies". Well, maybe, but voting with your wallet is a much more powerful way of getting your message across. See, if a company ceases to be profitable, then it goes out of business. Perhaps some of these policies aren't being changed, because the majority of the people who buy a companies games play games for fun, instead of spend all day looking for bugs or ranting about "day 1 DLC" or the ills of the gaming industry.
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