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Default-user austerus
Microsoft can still do all these things, if they want to. Many people and Microsoft seem to think that when people complained about the always online and/or the 24h online requirement, that will mean the console should act as if it will NEVER be online. With software nothing is impossible and MS could simply let the system work for those that will be online if/when they are online. The console could let you play a game locally when you want and then register it with your account when you decide to go online (for example), check to see if you're in the sharing list and let you continue then. If you're not, then it could go in a sort of a single player demo mode. The initial owner shouldn't be affected as anyway you can always install the game locally on the console. Kinect shouldn't be required for the console to work, plain and simple, whether sold together with the console or not. I would get a Kinect but I wouldn't keep it always connect. To me it's a dealbreaker. I couldn't care less about the cloud unless it would offer the ability to play 360 games by streaming. I love the idea to watch TV while playing. I'm a series addict and I do that already by using my PC screen as a second screen. I welcome TV features in Xbox, though I'm not overly excited as with all the country locks I'm not sure what will finally make it.
Default-user austerus
Dave Austrem said:
I feel people are being way too hard on the Kinect. I understand most people think forking out an extra 100 dollars for a piece of equipment no one...
Xbox + Kinect price still more expensive than PS4 + Eye price. Personally, what bothers me about the Kinect is that the console won't work without the Kinect attached. If Kinect is so cool, why don't let the people decide at least whether to use it or not?
Default-user austerus
Diggs Diggs said:
this is another article by another M$ paid off idiot ...simple fact xbox could of kept all features without DRM ...but they are to interested in...
@DeathDragon: I would have thought that the hardcore MS fanbois will lead the charge against Microsoft over all the restrictions and limitations. I am a XBOX fanboi too, although I've used both PS3 & Xbox 360, eventually I sold the Sony. I made a preorder for Xbox One on an UK site where before E3 it was 50 pounds less than the final price so all those who preordered then will get the console quite cheaper than anywhere else. I cancelled the preorder when I learned of the limitations. Every person has their own issue, my was with the country lock, region lock and used games (no problem with 24h online check for example). I don't really know how you can be a fanboi and not be angry with MS (not the console itself, but the company policies). There's nothing I would love more than be able to buy the Xbox One, but in truth, with the country restrictions it would have been really useless to me. Now my issue is that I just don't trust MS to keep their word. I might still buy it one day, but right now I'm just going to wait until well after launch.
Default-user austerus
austerus said:
What universe are you living in? How in the world did Steam make games cheaper in the PC world with their DRM and digital delivery? Have you ever...
@max: well, my Steam experience has been one frustration after another because Steam constantly charges higher prices on launch as opposed to disc games. Although it is true that usually Steam prices drop sooner than disc retails, this to me looks more like a strategy (higher at launch, lower later) to push for initial launch gains based on the instant delivery that comes with the cloud. While this is a gain for the impatient customer, it's a pretty steep price to pay considering that the general take is that digital should be cheaper than physical. Overall, the fact that you gain instant delivery is easily overshadowed by higher initial price, DRM limitations, etc.
Default-user austerus
austerus said:
What universe are you living in? How in the world did Steam make games cheaper in the PC world with their DRM and digital delivery? Have you ever...
@max: how do you know that? Have you conducted a thorough economic efficiency analysis of each game maker's sales system? We are also talking about structural inefficiency and overhead in various corporate departments that affect the price of each product a company puts out. Maybe they should remove those consideration and see how much they can save by adapting their model before asking users to behave as if their job is to drive up a company's profits. May I also remind you that e-book DRM haven't driven down book prices when several considerations have been removed from the equation? In fact, e-books are often more expensive than print. My interest as a consumer is to have good and cheap games with no extra hassle. A company's purpose is to deliver that. If they don't, I'm gonna bitch about it all day long and in the end the market will decide.
Default-user austerus
I don't know what Matt is trying to say with the " features we'd be missing out". The article there only mentions a single feature that its author thinks might be cancelled, when it fact it had nothing to do with the online and whatnot. If they keep the current disc system, it means you can still install the game on the HDD and then happily lend the disc away. No problem there.
Default-user austerus
"Unfortunately, this means you'll have to say goodbye to your actual game for a bit" - why? I don't see the connection. Currently the Xbox still allows you to install a game on HDD and then you don't need the disc. So I don't see why you'd need to say goodbye to your game if you lend it. I don't see what's the "price", a one time download? Seriously? Are you guys really crying over that.
Default-user austerus
Nengtaka said:
If they would not have had those DRMs, they would be the ones getting screwed over. People could just borrow a friends game and it would be linked...
are you stupid? What exactly do licenses do? If I borrow my DVD to a friend that wouldn't help since if he were to use the same serial I bought, neither of us would be able to play anymore. This system already exists and it works. The consoles already have good enough protection, what keeps piracy going is jailbreaking. Please explain what doesn't work with existing DRM.
Default-user austerus
Diggs Diggs said:
this is another article by another M$ paid off idiot ...simple fact xbox could of kept all features without DRM ...but they are to interested in...
@Jason: what in the world are you talkig about? They already tackled piracy on their consoles by simply not allowing pirate copies to be run on the console. They don't need any extra. The piracy comes from hacking consoles and allowing that code to run (albeit with no multiplayer usually), which will still happen. Pirates will hack consoles, jailbreak them and run pirate games. Simple as that. The crap their tried to pull now wouldn't prevent that.
Default-user austerus
What universe are you living in? How in the world did Steam make games cheaper in the PC world with their DRM and digital delivery? Have you ever compared Steam prices with DVD prices for the same game?
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