Point and Click Adventures from Japan: Top Ten Bishoujo Games Available in English
Ask PC gamers in Japan what their favorite games are, and Starcraft, World of Warcraft or Call of Duty won't be uttered from many of their mouths. Bl
Ask PC gamers in Japan what their favorite games are, and Starcraft, World of Warcraft or Call of Duty won't be uttered from many of their mouths. Bl
You remember Bonk, right? It shouldn't be difficult; the mascot of the TurboGrafx-16 and his futuristic descendant Zonk have made up a healthy share of Virtual Console releases since they began the service. And now, it appears that Hudson is ready to bring the courageous cave-dweller and his stone-hard skull back for a new generation.
In speaking with Nintendo's long-time developer of 2D Metroid titles, Yoshio Sakamoto, and Team Ninja head Yousuke Hayashi, Kotaku attempted to learn as much as they could about the upcoming collaboration, Metroid: Other M. That's not to say they found out everything they wished to know, but they did manage to find out a few juicy details which may sate some Metroid fans until the next time Nintendo says something to the public about it.
On Sunday evening, Nintendo held a special event in order to give gold and platinum Club Nintendo members a preview of the soon-to-be-released DSi. I was unable to make it, unfortunately, but our own man-on-the-scene, Matthew Green, was in attendance to give us the lowdown on what's what with the third iteration of the DS. While he was largely underwhelmed by the presentation, he did come away with a nice bit of information with which to share. We knew some odds and ends about some of this stuff, such as the region locking and calculator programs for DSiWare, but there's some other goodies in store for those who lay out the cash to help Nintendo dominate the handheld market for awhile longer.
The game has been a long time in coming since it was announced prior to the Wii's launch at E3 2006. In fact, when the hammer fell on Project H.A.M.M.E.R., some feared the worst for what some consider to be an endangered species these days: A new IP from Nintendo (with Monolith Soft, of course). But every now and then, something drops to let us know that the game is still alive, and this time, it's a glimpse at the title from Famitsu, who reports that the game is due in the Land of the Rising Sun come July, when the sun is at its rising-est, and for the US and Europe? Just "2008." Gee, thanks. Maybe it'll be here in time to get swept up in the holiday frenzy. Details are that you still play as Ray, who lost his friend and co-worker Steve about a year ago, and the story centers on Ray finding Steve's sister, Lisa, who has been kidnapped. This effort is complicated by a series of natural disasters striking, such as hurricanes, volcanoes, and tsunamis. Oh, and there's also a terrorist plot to set off a nuclear bomb. Perfect timing. Gameplay works in a traditional manner-- well, as traditional as the Wii gets without plugging in a GameCube or Classic controller-- by using the Nunchuk's analog stick to move around, while the Wii Remote pointer aims whatever weapon you've got ol' Ray equipped with, and you'll of course fire with the B trigger. Another aspect of the game sees Ray stopping to help those injured by the game's titular disasters. One scenario even depicts Ray trying to escape from a tsunami in a car, which is controlled by the player holding the Wii Remote horizontally. Not much else to add at the moment, suffice to say that we hope we'll hear more about this one closer to its US release.
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