reviews\ Mar 1, 2016 at 3:32 pm

The Legend of Zelda: Twilight Princess HD Review

The darkest of the series makes its HD debut

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The Legend of Zelda: Twilight Princess HD Review

The Positives

  • The more mature take on Link and his story is still very much welcome, even after 10 years. While I certainly like the look of other Zelda games a lot more, I certainly appreciate what Nintendo was going for back then, and it still holds up rather well today.

  • The reworked controls are fantastic. As someone who didn't play it on Gamecube, but rather with motion controls on the Wii, I really appreciate the ability to play it today with just a simple control scheme, that can either played with the Gamepad or the Pro Controller.

  • Speaking of the Gamepad, Nintendo has done a fantastic job at putting a lot of inventory and item management on the lower screen, as well as a full map. This makes switching items much less annoying, also saving you a ton of time.

  • The dungeons are still probably among the best in the franchise, ensuring that players utilize their items in special ways.

  • Likewise, boss fights remain the centerpieces to the dungeons, providing some unique and satisfying challenges.

  • The new added dungeon, the Cave of Shadows is a fun and neat diversion, where you'll play as Wolf Link in a gauntlet of enemies. The only downside to that is that you actually need the Wolf Link amiibo. As of this writing, I don't know about their availability.

  • The world of Hyrule is actually very fun to explore, even outside the dungeons, and is very large, though its enemy scarcity will certainly be going into the negatives section.

The Legend of Zelda: Twilight Princess HD Review

The Negatives

  • Despite the HD subtitle, the game is certainly no looker. Wind Waker's HD remake, which ran at 1080p and 60fps not only looked extremely fluid thanks to the framerate, but the bloom effects made the entire game look a lot more polished. Twilight Princess HD in contrast just looks like I'm playing the Wii version in widescreen. Sure, the textures aren't as blurry as they used to be, but in no way would I consider this HD remaster on par with Wind Waker's.

  • It's certainly been a while since I've played the game originally, so the beginning of the game was once again a rude awakening of just how boring it is. I mean, my god, they couldn't have thought of a more mundane start to a Zelda game than herding goats, getting back baby crib, buying a slingshot and fishing... Thankfully once the game picks up, it stays on course, but man oh man, that beginning is certainly rough.

  • I really wish Nintendo would have updated the game world with more things to fight. While the world is bigger, there are still barely enemies to fight as you traverse the map.

  • Some pre-order incentives offer the game's soundtrack sample as a reward, but after hearing it, I can't imagine anyone would actually want to listen to it. Arguably the weakest of all the Zelda games.

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About The Author
Mike Splechta GameZone's review copy hoarding D-bag extraordinaire! Follow me @MichaelSplechta
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