The Division Review
You either die a hero or you live long enough to see yourself become the villian
The Division took our breath away when we first gazed upon its gorgeous Snowdrop engine back in 2013. The game has gone through so many ups and downs regarding its release date, that by the time 2015 rolled along, I was so resigned from the game ever surfacing, that I thought I wouldn't even lament the game's cancelation.
Luckily, things didn't end up going south for Massive and Ubisoft, as the game did finally make its debut on March 8th, and since then, has been providing us, and a massive amount of players a great amount of content to sink our teeth into.
Comparisons with Activision's gigantic Destiny were inevitable, as both have very similar end goals in terms of repeating missions on harder difficulties, and embarking on the never ending quest to always find better gear. And yet, The Division manages to shake things up a bit with an interesting endgame scenario, that may or may not be for everyone, but its certainly one of the more engaging multiplayer implementations that I've seen in a shooter, possibly ever.
But even though The Division is certainly a fantastic experience, it's not without shortcomings and missteps along the way. While I can't say that I regret any of the 60+ hours I've already poured into the game, I will say that there have been a handful of frustrating ones due to bugs and glitches, and some odd design choices.
Let's take a look at what separates The Division from other third-person open world shooters, and why it's worth your time.