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Rygar: The Battle of Argus - WII - Review

When Rygar came out for the Nintendo Entertainment System back in 1987 it was one of the best open-ended action games of its time. The 2002 sequel, Rygar: The Legendary Adventure for the PlayStation 2, didn’t quite reach the success of the original Rygar but it was definitely a solid game for the PS2. Unfortunately, the series seems to have hit a dead-end seven years later after churning out a virtual PlayStation 2 remake for the Nintendo Wii.

Those who played Rygar: The Legendary Adventure will be very familiar with Rygar: The Battle of Argus since it is basically the same game. The only thing that’s really changed is Rygar since he now has a cookie-cutter anime look rather than the gladiator image he carried back in 2002. Those who played the PS2 version will find no originality whatsoever in the Temco’s newest Rygar for the Wii.

In fact, those who’ve played any 3D action game within the last eight or nine years will find no originality in Rygar whatsoever. The storyline is as simple as it gets with you trying to save a Brittany Spears look-a-like princess from the clutches of the evil Titans during Greek Mythology days. The bosses are just as predictable as the storyline since they only have one or two moves a player needs watch out for. And the challenge of each level is really just running around and trying to defeat enough enemies or move the right blocks to open doors.

On the positive side, Rygar is surprisingly easy to control for a Wii action game considering how most of them feature frustrating control schemes. Players will use the A and B button on the Wii remote to swing their ball and chain while they’ll use the nunchuk to control Rygar’s movement along with his blocking and jumping abilities. One major downside to the control scheme is that it’s almost too simple since there are no real attack combos to speak of. Another thing is that the camera angles make it difficult to see what you’re doing too since you have to move to a certain spot just to get a different view.

The graphics will definitely make you feel like you’re playing a PS2 game, but this isn’t such a bad thing since the Wii doesn’t exactly feature stellar graphics anyways. However, it can be tough to distinguish background settings and this is a real problem when you’re trying to find where to go next.

Those who never got the chance to play the PS2 Rygar might enjoy The Battle of Argus since it can be fun in short bursts, but those who have already played it or are very critical of their 3D action games should stay away from this one.

Review Scoring Details for Rygar: The Battle of Argus

Gameplay: 7.8
Features an easy control scheme for a Wii action game, but it’s almost too easy since there are only a few different actions Rygar can perform.

Graphics: 5.8
Good for a 2002 PlayStation 2 game, though not so great for the era of gaming we’re in today.

Sound: 6.3
The boss music is a pleasant reminder of older action games and the overall sound doesn’t do anything to detract from Rygar.

Difficulty: Medium
Playing through the stages isn’t nerve-racking and the simple controls definitely lower the difficulty in a good way. Bosses will provide players with some resistance until they learn their repetitive patterns.

Concept: 4.5
A very unoriginal remake with Rygar: The Battle of Argus following Rygar: The Legendary Adventure nearly to a T.

Overall: 5.8
The main saving grace for Rygar: The Battle of Argus is that it’s one of the easier Wii action games to play. Unfortunately, it suffers from a total lack of originality for those who are familiar with the 3D action game genre.

Average

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