Minority Report - GBA - Review

After a weak showing on all the major home consoles, Minority Report comes to the Game Boy Advance.  Could this video game rendition of the excellent Spielberg film finally due justice to the license?  Eh, not really.  Not to say that Minority Report doesn't do some things right.  The game does have some pretty detailed 2D graphics and nice sound, but the frustrating combat system and repetitive action make the overall presentation of the game lackluster.

 

The storyline follows the movies pretty closely, while adding a few original touches.  You play as pre-crime officer John Anderton (a detective in a department that uses psychics to stop murders before they can happen) as he arrests a few people guilty of future murders.  However, you soon find yourself being pursued for one such future murder.  You go on the run from the cops and try to unlock the mystery of your crime on the way.

 

The gameplay is fairly simple, yet very frustrating at times.  As John Anderton, you neutralize perps by shooting them with the various weapons you pick up.  In order to do so, you must target them using your shoulder buttons.  This can be tough, because various innocent bystanders tend to get in your way and if you shoot them, you'll lose a life.  This combat system tends to be very frustrating, as in the heat of battle, you'll probably end up shooting a few innocent people.  Also, many times you'll be right next to a foe and the targeting system will not target it, leaving you open to enemy fire.  You can duck behind some objects, but this only seems to get you stuck in place and swarmed by enemies.  If the fighting system weren't bad enough as it is, the action is awfully repetitive.  Aside from a jetpack section, you just walk around shooting the same bad guys the entire time, which can be very boring.

 

The graphics fare a little better than the gameplay.  The sprites are nicely detailed and well animated.  The backgrounds are also nicely detailed, featuring nice touches like holographic Lexus ads.

 

The sound is also done fairly well.  The soundtrack is high quality, and the game features some degree of voice acting.  Innocent people will yell “No! Don’t shoot!” if you get them in your sights, which is a very nice touch.

 

While it looks and sounds nice, Minority Report isn’t very heavy on gameplay.  The combat system is pretty trying, and the game structure is redundant.  However, it does fare somewhat better than its console counterparts.

 

#Reviewer's Scoring Details

 

Gameplay: 6.0
The gameplay is simple to grasp, but very frustrating.  The combat system is quite trying, and the action is very redundant.

 

Graphics: 7.0
The character sprites look pretty good, and are very nicely animated.  The levels feature some nice touches like animated billboards.

 

Sound: 7.0

The soundtrack sounds good, and the voices are a nice touch.

 

Difficulty: Medium

 

Concept: 6.5
The game does a somewhat better job of telling the film’s story than the console outing, while interjecting some of its own original sub-plots.  

 

Overall: 6.5

Minority Report has some nice graphics and sound, but the frustrating combat system and mundane gameplay will likely turn away gamers looking for a game with a little more substance.

Above Average

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