Ion Drum Rocker – 360 – Review

It was once believed that the average person
wouldn’t be willing to spend $90+ for a game and music peripheral combo. That
belief kept most of Konami’s music games from coming to the United States, along
with various titles from other developers. But all it took was one hit game –
Guitar Hero – to change that belief system. Now we’re spending well over $150 on
music game packages.

If you’re reading this review, you’re likely
interested in the mother of all music game peripherals: the $300 Ion Audio Drum
Rocker. This “premium” drum kit, designed specifically for Rock Band 2* and
for budding musicians wanting to rock outside the game, comes with four pads,
two cymbals and one pedal. When connected to an amp and drum module, the Drum
Rocker can be used as a real drum kit, one of many features that could help it
trounce all competitors.

Over the course of this feature, I’m going to
examine the Drum Rocker from every angle possible. Ion Audio did not provide a
module for the purpose of this review, so I cannot tell you how it performs when
used as a real drum kit. But its functionality within Rock Band 2, the quality
of its materials (drum pads, cymbals and pedal), the reliability of the base and
overall durability will be thoroughly examined. And for those of you wondering
where the Drum Rocker can be purchased, that is covered as well.

*Also works with Rock Band 1.


Functionality: 9

One of the best things about the Drum Rocker is
that it feels as good as it looks. The drum pads are velocity sensitive,
allowing the kit to distinguish a light hit from a heavy one. Response times
were quick and reliable – you won’t mistakenly screw up a song while jamming on
these pads. The same could be said for the cymbals, which may be used to
supplement specific pads while playing a song (the cymbals are colored to match
the green, yellow or blue pads) or may be used to create the full drum kit sound
when exploring Rock Band 2’s freestyle mode. The game automatically adjusts
itself as soon as you hit one of the cymbals so that every piece produces a
unique sound.

One thing that’s missing, however, is the ability
to differentiate between single or double hits. You can drum roll no problem.
Strike two different pads simultaneously and the kit – as well as the game –
will react as it should, producing two distinct sounds. But if you hit the same
pad with both sticks simultaneously, it sounds the same as if you hit it with
just one. This could be a part of Rock Band 2’s limitations. Without being able
to test the Drum Rocker with a module, however, there’s no way of knowing if
this is a limitation of the kit itself.

Drum Pads: 9.5

Thick, sturdy, fairly quiet, and feels amazing.
These pads are a blast. They’re resistant and resilient – I love drumming as
hard as I can, and these pads were designed to take a beating. They have just
the right amount of bounce – it’s not on par with a real, non-electronic drum
set but is certainly comparable to other electronic kits.

When compared with others in the $600 to $700
range (the average for a decent kit, and the amount you’ll spend to bring home a
Drum Rocker and a module), the Drum Rocker held up remarkably well. While most
of the kits’ pads were covered in a quiet (and apparently rubber-based) casing,
neither the Simmons SD7K nor Yamaha DXPL DTXplorer felt as good or as sturdy as
the Drum Rocker. The Simmons kit sounded great – I’ll give it that. But the one
I tested (at a nearby Guitar Center) was also cracked. Though you could feasibly
break anything, I don’t think the Drum Rocker’s pads will crack unless you’re
trying to make that happen. Normal usage – even some serious banging – will not
harm these pads.

Cymbals: 8.5

This is another area where the Drum Rocker
excels. Each cymbal is a plastic sphere with a rubberized wedge (a little over
1/3 of the sphere’s size) that covers the area where you’re supposed to drum.
Again, the feeling is great – not like a real cymbal but comparable to other
electronic kits.

However, the cymbals are not perfect. If you hit
a drum pad hard enough, there’s a good chance one of the cymbals will react
slightly. When this happened, I assumed that it was because of (A) the proximity
of the cymbal to the pad I was hitting, or (B) the base isn’t sturdy enough to
withstand the vibration of my hit, which (via vibration) makes it way to the
cymbal and causes it to react.

When bringing this up to Ion Audio, the company
insisted that my unit must be defective. But when banging on the Yamaha DXPL,
the exact same thing happened
. That kit sells for $700. In chatting with a
Guitar Center employee, I learned that cymbal reactions like this are not
uncommon for low-end kits.

Pedal: 8.2

Comparable to a real drum pedal in size, shape,
resistance and material (all metal – no cheap plastic), the Drum Rocker pedal is
one more thing to love about this kit. In fact, its design mirrored the pedal
sold with the Simmons kit mentioned in this review. Metal spikes (two in the
front) help keep the pedal in place while Velcro strips reinforce it while
playing on carpet.

One area for concern: it seems that glue is used
to attach the spring to the top part of the pedal. The bottom is securely
screwed down, but there are no screws on the top – just a greasy-looking brown
substance. The Simmons pedal was designed the same way, and though this may be
normal for electronic and/or acoustic kits, it seems a little cheap. After
months or years of heavy use, the glue could break down. Screws are less likely
to do so and, if necessary, could be replaced more easily.

Drum Kit Base: 6
Adjustability: 5
Setup and Instructions: 3
Clamp/Wing-Nut Reliability: Questionable

This is where the Drum Rocker goes from a grade-A
peripheral to something consumers will really have to think about.

Before using the Drum Rocker, you will have to
put it together. That sounds harmless enough, and probably would be if the
instructions were anywhere near comprehensible. Their brief (and sometimes
incorrect) explanations do not clearly describe the process of holding a leg in
place while trying to tighten five screws to prevent the leg (or plastic clamp
around the leg) from falling off.

In truth, the instructions don’t describe that
scenario at all. There are 10 small photos and 11 different steps. Ex: “Step 2:
Connect side supports to base supports.” That is the only direction. Based on
the photo, you’d think the side supports (legs) would just slide into the
base. But as you’re well aware, there’s a screwy clamp involved – pun intended.
And that’s not the only setup conundrum.

While this process might seem like a cakewalk to
someone used to buildings things, it may not bode well for the inexperienced
builder. Is the average gamer really prepared to spend 10 – 20 frustrating
minutes on this thing? It only takes a few seconds to snap together the standard
Rock Band 2 kit (the one made by EA). Those who are completely inexperienced in
this area (and especially those who don’t know the difference between a nut and
a wing-nut) should probably ask a friend or relative for help.

Ion Audio touts the Drum Rocker for being
“adjustable and configurable.” That’s likely why every image I see (from Game
Informer magazine to the company’s own Web site) is different. But that doesn’t
explain why the instructional setup is not optimal, nor does it convey that in
order to make any significant adjustment, you have to loosen several screws,
hold the arm or leg in place to prevent it from falling, and screw it back
together. This is not a long process but it’s not a quick one either. It’s
tedious and uninviting – I didn’t appreciate having to do this every time I
wanted to make an adjustment.

Cymbals and drum pads are attached with clamps
and wing-nuts. This sounds great…until one breaks down. After a few days of use,
the clamp holding the Xbox 360 module (the device that connects the instruments
to your console) broke off. This occurred while the wing-nut was being loosened
(to make an adjustment, of course). Ion Audio assured me that this only happened
because my unit was defective. But that wasn’t the only clamp that broke. Two
weeks later, one of my cymbals became unusable when its wing-nut fell apart
(also while being loosened).

I want to believe that if I purchased a Drum
Rocker of my own that the clamps would be more reliable. But honestly, none of
the ones provided with this review unit – not even the ones that stayed together
– looked very sturdy. One could argue that this is not uncommon for low-end drum
kits, just like the cymbal reaction problem. After all, the Simmons kit had a
very similar design (complete with cheap wing-nuts). But I’m still skeptical and
less satisfied than I would have liked considering the hefty price tag.

Availability

GameStop and Guitar Center are now selling the
Drum Rocker, but only by mail. Consequently, you can’t walk into either retailer
and try before you buy. But by ordering in store (with a $100 deposit), you can
bypass the shipping costs of ordering it online. Both retailers claim it will
arrive in 5 – 10 business days.

Ion Audio plans to release Wii and PlayStation 3
drum kits later this year, with the only difference being the module used to
connect the instruments to each console. According to the FAQ page on
DrumRocker.com, Ion Audio may also release the console modules individually,
allowing gamers to use one kit with all three consoles.

An extra cymbal pack is currently available for
$50. Ion Audio plans to sell replacement parts (in case something breaks) at a
later date.

Verdict: 8.3

I want to recommend the Drum Rocker. I
want
to own one myself. But the setup, adjustment and reliability issues are
a bit troubling. Also, without being able to test the kit with a drum module
in-store, Ion Audio is asking consumers to take a leap of faith and spend about
$600 ($300 for the Drum Rocker and $300+ for a decent module) without knowing
how it will perform as a standalone kit. If you want it solely for the best Rock
Band performance possible, this is a must-buy peripheral. But unless you can
accept its flaws, the Drum Rocker is not recommended as an all-in-one drum
solution.

Pros:

  • The whole kit feels great.
  • Top-of-the-line drum pads.
  • Drum pedal is sturdy and reliable.
  • Cymbal design and functionality are
    comparable to other electronic drum kits.

Cons:

  • You’ll hate the setup.
  • It isn’t easy to adjust.
  • Cymbals occasionally react when a drum pad
    is struck.
  • Two wing-nuts broke just by loosening them –
    a sign that this unit is defective or a sign of things to come!?

Drum Rocker Vs. Rock Band 2 Drum Kit

Want to know how Ion Audio’s kit compares to EA’s
upgrade? Find out in our
side-by-side
analysis.