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Bomberman: Act Zero - 360 - Review

Over the years, I have some pretty fond memories of the game Bomberman, playing with friends and how fun of a game it was. I even remember playing the Nintendo 64 version and having a blast with it at various parties with my friends. I was excited to hear that there was a remake of it for the Xbox 360 and couldn’t wait to see how it all played out, especially over Xbox Live. Well, I can tell you that this game is one of the biggest disappointments that I have seen in a long time and if you really like this franchise you should avoid this game like it was the plague. Read on to find out why.

The story to this game is really not even important and has no real effect on the game at all. In fact you can hardly even call it a story. You have basically been captured and put in cybernetic suit that allows you to place bombs. You are then put into an arena and your only object is to take out the other players before they take you out. That is the entire point of the game. Unlike many of the Bomberman games of the past where you go into many worlds to defeat strange little creatures, all you get is a death arena and your goal is to live to the next round. Enthralling isn’t it?

There are three modes of play that you will be able to participate in: Single Player – Standard, Single Player – FPB, and World Battle. Single player – Standard is very basic. You play until you get hit by a bomb, and that sums it up perfectly. Single Player – FPB is a little more in-depth meaning that you get to control the camera at various angles, but this actually makes things worse because you can’t get the scope of the entire battlefield at times, which means you can die quicker. A big thing that has changed is that you now have a life bar that will be depleted if you get hit by bombs, which makes games last longer. One horrible decision in this game is that there are no save points, so no matter which level you are on if you die you have to start all over form the beginning. World Battle is where you can test your skills against players worldwide on Xbox Live.

There are some new features that the developers included in this game such as remote controlled bombs, infinite bombs, block bombs, and line bombs. While these new additions are nice and add to the shell of this game, I want to know what happened to some of his previous moves that really made this game fun such as kicking and throwing bombs. You will not realize how much you utilized these moves until you no longer have them.

One of the biggest annoyances of this game is the loading screens that you will face. After every battle you will get a loading screen, and then you will have to wait for all of the computer AI opponents to be dropped upon the battlefield to fight against. This gets really old and aggravating quickly. Since there is no variation of the levels why do you have to continuously reload it and wait for the game to start, and this is a question you will be asking yourself many times as you are playing this game.

What happened to Bomberman? Whose idea was it to turn him into this? I know that the developers wanted to take Bomberman franchise to “the next level,” but instead they knocked him back a few levels. My biggest complaint is the serious lack of level variety. You will be fighting in the same level the entire game, that’s it. You will get so bored of seeing the same level over and over again that you will want to plant a bomb yourself so you never have to see it again.

A huge complaint of mine is how the explosions are done. When you are online fighting against so many other characters pretty soon there will be a lot of bombs detonating at the same time. The bombs go off in such a flashy way it is really easy to get disoriented, forget where you are (since the entire level looks the same), and run into the bomb instead of away from it. Again the developers were going for bigger and better, but in this game it really hampers the gameplay and causes many unnecessary deaths.

Bomberman Act: Zero is rated Teen for fantasy violence and suggestive themes.

Review Scoring Details for Bomberman Act: Zero

Gameplay: 3.5
This game has no variety and is just boring to play.

Graphics: 2.9
This new design really blows up in Hudson's face. I prefer the old Bomberman look that included more then one level design.

Sound: 3.0
Mindless music that matches with the new art style.

Difficulty: Easy
The premise of this game is simple, blow up your enemy. Even in later stages the computer AI doesn’t seem to be that intelligent so you shouldn’t have to hard of a time. Most of the times you die it is due to your own mistakes.

Concept: 3.1
What happened? The developers had a successful formula and it seems like they just threw it out the door and thought mindless repetition is what gamers would want.

Multiplayer: 3.0
NO SPLITSCREEN!!! This was a huge mistake. The only multiplayer you can get is over Xbox Live and only then it is eight players.

Overall: 3.0
Bomberman Act: Zero fails the entire Bomberman franchise. It is recommended that you do not even look at this game if you see it in stores.
 

Poor

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