previews\ Jun 3, 2009 at 8:00 pm

Uncharted 2: Among Thieves - PS3 - Preview 2

E3 2009 PreviewE3 2008 GameZone Previews

Naughty Dog, already a respected game development studio, struck gold in November 2007 with Uncharted: Drake’s Fortune. The game was a showcase for the power of the PlayStation 3 and was a critical and commercial success.

Ok, it’s been almost a couple of years now and Drake is back in the follow-up, Uncharted 2: Among Thieves. In April, at a pre-E3 event, GameZone had the chance to jump in and play a little multiplayer. It’s just shy of two months later and SCEA is showing off the single-player elements of this title slated for a late fall release.

Uncharted 2 centers on Drake again, but while the adventure is solid, the game’s true focus is on the personality of the protagonist. There are eight satellite characters, all with rich personality traits of their own, but put in place to pull out the various facets of Drake’s personality.

Elaina makes her return to the story and, in a node to Drake’s Fortune, when she introduces herself to Drake’s new female partner, she states she “was last year’s model.”

The game has humor, it has action and it has a rich, robust story. The story revolves around Drake searching for an entrance into Shambala in an effort to find what amounts to a gem that is akin to the Holy Grail of the Buddhist philosophy.

Uncharted 2: Among Thieves PlayStation 3 screenshots

Running at 720p, the game looks truly slick but there is so much more to this game. Not only are there new enemies that are based off real-world events and personality types (the dev representative referred to it as a broad stroke of enemies), but there are new particle effects,  a new rendering system, and a new melee system with counterattacks. In addition, the color palette was carefully chosen to reflect the mood of each scene.

The narrative is embedded into the gameplay and the game goes seamlessly from cut scene into a “playable cinematic experience.”

Uncharted 2 is one of the most visceral gaming experiences to date, and the visuals are equaled by the quality of the sound effects and the voice acting. This is looking very much like it will exceed its predecessor in terms of quality of game as well as creating a deep connectivity with the protagonist that enables players to go on the journey with him.


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