Tony Hawk's Project 8 - 360 - Preview
E3 2006 First Look Preview
The Tony Hawk franchise has held a monopoly on the extreme sports genre for some time now, selling millions of copies in seven prior years. However, the series has begun to get a little stagnant in recent years, as the series seemingly has nowhere to go but down from here. However, Neversoft is looking to rectify this situation by taking their Tony Hawk franchise and building it from the ground up, making for a whole new experience on next-gen consoles. The game will take advantage of all the perks of next-generation hardware, with realistic physics and superb character models and animations. Get ready for the new Tony Hawk this fall.
The storyline in Tony Hawk’s Project 8 follows the Birdman as he sets out in search of the top eight amateur skaters in the world. You’ll encounter realistic locations populated with skaters and pedestrians alike, all of whom will react dynamically to your skills. If you’re really good, they’ll rally behind you, but if you bail a lot, they’re more likely to chase you out of town.
As I said earlier, Project 8 is a complete graphical rewrite. The game will use bloom lighting effects and motion blur, and the character models are realistically mapped using the real-life skaters themselves. The development team didn’t stop there, however. They specially recorded motion capture info of all the skaters in the game, recording how they ollie, land their jumps, balance manuals and so on. They are capable of rendering twenty animations at once on a character in the game, which gives the game an amazing amount of details.
Even though Tony Hawk’s Project 8 is setting up to rebuild the series on next-gen consoles, the game will be available across the PSP, PS2 and Xbox, although Activision remained tight-lipped on the details of the current-gen versions. Look for all versions to ship this fall.