previews\ May 9, 2006 at 8:00 pm

Tom Clancy's Splinter Cell Double Agent - 360 - Preview

E3 2006 First Look Preview

The years have not been kind to Sam Fisher. His daughter was killed by a drunk driver while he was away on an assignment and now he’s on the run from the law, framed for a crime he didn’t commit. So begins Splinter Cell Double Agent, the fourth game in the long-running Splinter Cell franchise. Splinter Cell Double Agent puts you as Sam Fisher, the fallen hero, as he tries to ally himself with a terrorist group in order to infiltrate them from the inside. However, the closer he gets to the enemy, the more ties he severs from the NSA…

The team at Ubisoft decided to go from the ground up with Double Agent, in an effort to make it a fresh experience to fans of the series. They based some portions of the game on a Hong Kong film called Infernal Affairs, which involved a mole hunt for a guy placed undercover in the mafia. In the game you’ll have two different sets of goals: one for the NSA and one for the terrorist group. However, your standings will shift dependent on who you perform more missions for. For example, if you do more for the NSA, then you’ll gain kudos on their side, but lose brownie points for the terrorists and visa versa. The new multiple path theme starts out very soon, requiring you to quickly decide whether or not to kill an innocent man in cold blood in order to get an in with the terrorists right off of the bat (however, the team was quick to stress that this is not one of the hardest decisions you’ll have to make).

Another section had Fisher hiding out while a terrorist killed a civilian. While Fisher could’ve intervened, it would’ve resulted in his cover being blown, more civilians getting killed and a bunch of other nasty things happening. As the player, you must gauge and weigh the pros and cons of several different approaches.

From the technical standpoint, Double Agent is a great looking game, complete with great physics and special effects. The environments are interactive, meaning that objects in the background can be used to take enemies out, which is a nice touch when it comes to getting rid of someone without a weapon. Sam Fisher himself looks great, sporting a new bald look. You can see nearly every weapon in his inventory, you watch him sweat, you can even see scars on his head and put sunglasses on his face.

Double Agent is shaping up to be a compelling title that will serve as a great entry to the successful franchise.


For All E3 2006 Previews

About The Author
In This Article
From Around The Web
blog comments powered by Disqus