Star Wars The Clone Wars - GC - Preview

E3 2002 - First Look

In the movie, Jedi Master Yoda states: “Begun, the Clone War has.”

In Star Wars: The Clone Wars, continued it has.

This title, which will be available in the fall on the GameCube and PlayStation2, picks up where “Star Wars: Attack of the Clones” (the movie in current release) leaves off.

LucasArts demonstrated the game at the E3 2002 in Los Angeles. The first impression? Good, but not the strongest of the upcoming Star Wars video games.

This is a vehicle game, with players – in the role of Anakin Skywalker, Mace Windu or Obi-Wan Kenobi – taking control of eight vehicles over 16 missions. The overriding mission is lead the Republic Army in stopping the Separatists from reassembling an ancient Sith weapon of mass destruction. Along the way there are 30 unique combat units that players can engage.

The game also features five multiplayer games – including the standard deathmatch and king of the hill, as well as some new features, such as a strategic conquest game.

The camera angles are crucial to a game of this scope and developer Pandemic has done a nice job in allowing players to see all of the action. There is a lot that is capable of happening on the screen, and being able to see it all is a key element. Score one for the developers.

The overall graphics feature solid effects and animation, and the environments are solid.

This is a title that is a vehicle (pun intended) to advance the story, but not far. It is solid combat action and may not appeal to all fans looking for a lot of substance in their Star Wars journey.  

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