SSX 3 - GC - Preview

E3 2003 - First Look

 

SSX 3 (working title), the sequel to the massively successful SSX and SSX Tricky snowboarding games, bridges the gap between the free-flowing-carving of SSX and the insane Uber-tricks of SSX Tricky for a nice ride any snow-bunny would love to cuddle with.  The game is completely new (compared to SSX Tricky which was SSX on a lethal combination of LSD and steroids) and takes place on one mountain.  This mountain, however, makes Everest look like a mogul on the bunny slopes.  The mountain is divided into three peaks, each with several lengthy runs.  Unlike the last titles, which combined freestyle and racing courses, each run is designated as a freeride (think Untracked in the previous titles), a freestyle course, or a racing course.  As tracks are unlocked, boarders can race down the mountain to previously unlocked tracks and ride them seamlessly.  You can in fact ride down the entire mountain (once all the peaks and courses are unlocked) without a pause in the game for an estimated 25-minute ride from the precipice to the base. 

 

New to this title is the addition of Big Challenges.  These serve as small mini-games and can be activated at any time by simply riding through the Big Challenge icons at the beginning of each track.  Completing the Big Challenges will reward the riders in various ways.

 

Each rider is equipped with a PDA which serves as an option-packed menu to customize each game.  Through the PDA riders can accept challenges, teleport to other parts of the mountain, and select their own soundtrack to ride to through EA Radio Big. 

 

Graphically, the game is visually much better than its predecessors.  The snow in the game looks absolutely fantastic thanks to better snow depth and sparkling snowflakes reflecting the sunlight.  Character movements have also been retouched making SSX 3 look gorgeous.

 

SSX 3 will be on-line compatible with its Playstation 2 version, but details have not been cemented. 

 

SSX 3 is set to hit the slopes on October 14th.

 

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