previews\ May 9, 2006 at 8:00 pm

SOCOM: U.S. Navy SEALs Combined Assault - PS2 - Preview

E3 2006 First Look Preview

When you have a franchise like the SOCOM titles, you have to take great care in not disappointing series fans, while catering to new fans that may be drawn to the franchise. 

Zipper Interactive has been diligently listening to SOCOM fans and is building the next title in the series to address some of the wants that fans have been asking for in the next iteration of the series. 

Combined Assault was available on the show floor at the Sony PlayStation 2 area of E3 in Los Angeles and the game sports several new features. There will be a four-player co-op mode available, a customize mission editor, new weapons and vehicles, improved team and enemy AI, and improved voice chat.  

SOCOM: U.S. Navy SEALs Combined Assault screenshots

Non-linear gameplay allows players to progress through the missions in the order they wish to, and like Fire Team Bravo there will be an instant action option. A cooperative UI will allow players to see what teammates have equipped, leading to a deeper strategy aspect within the gameplay.  

There will be 15-20 mission maps in the single-player campaign and the game will ship with exclusive multiplayer maps as well. Multiplayer will allow for tournaments with player teams being able to compare scores with other teams. Non-lethal combat will also be a part of the game.  

SOCOM: U.S. Navy SEALs Combined Assault screenshots

The game shown on the floor of E3 was only 50% complete, but still was showing off solid mechanics. The control scheme should be familiar to fans of the series, but even those new will find it easy to understand and jump in to and play. Graphically the game was sound, built on the SOCOM 3 engine with some tweaking to improve elements within the game.  

SOCOM Combined Assault is shaping up to take the series another several steps forward. Zipper has been listening to fans and will be delivering on many of the elements of what they will want.


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