Like this author?

Follow this author, get more from this author. Ta-da!

Sign up now

Hide this X

LEGO Star Wars: The Complete Saga - WII - Preview

E3 2007 Preview

Lightsaber battles with two-inch plastic warriors; vehicle creation with auto-Force powers; flying through space in a toy spaceship -- these are just a few of the reasons why we dive into the LEGO Star Wars games. They're unbeatably fun and addictive. The movie sequences are hilarious, and the LEGO-ized graphics are incredibly cool.

For all the gamers out there who missed the first two releases, and for anyone who'd like to relive the thrills all over again (brace yourself for the enormous crowd of players shouting, "Me!"), LucasArts will release LEGO Star Wars: The Complete Saga. Due in November for every game platform, The Complete Saga features every stage from the previous LEGO Star Wars titles in one convenient package.

That's not enough for me to sign up, but the additional new content has me thrilled with anticipation. The PS3 edition is most significant, as it will support full SIXAXIS motion controls for all the space combat stages. Only a couple seconds of SIXAXIS action was demoed for us before the demo tanked, but that was all it took for me to know exactly which version of the game I'll be playing first when it's released. The PS3 version is also lightyears above the rest in terms of space battle presentation. The LEGO-made Star Destroyers are bigger, and the depth of field gives the game a much more immersive feel. You might find it hard to spot major differences in the ground battles, but there's no denying the extra effort that has been put forth to make the space portion as next-gen as possible.

Are you ready for one more PS3 surprise? For the first time ever, co-op play will be available online. Drop in and out of games at any time, from any location. Though it's technologically possible to bring this feature to Xbox 360, LucasArts stressed this aspect for PS3.

Wii fans get a special treat as well in the form of motion-controlled lightsaber attacks. Different shakes -- up and down or side to side -- appeared to have unique effects in the way the lightsaber moves. Based on what was demoed, it's safe to assume that the controls will fall somewhere in line with what Nintendo produced last year for Zelda.

Will any other versions be treated to special content? LucasArts didn't say. But if not, I say more power to Wii and PS3. It's about time that Sony's console received the high-quality (and exclusive) content it deserves from a third-party release.

All of the console versions will contain new stages, including the chase through Coruscant (the one in the beginning of Episode II) and the battle over Naboo from Episode I.

 

 

For All E3 2007 GZ Previews

Gw
jkdmedia
Share with your friends
blog comments powered by Disqus