F/A-18E Super Hornet Takes Off In North America

 

Contact:
Wayne Teats

[email protected]

(949)
553-6655

FOR
IMMEDIATE RELEASE

 

F/A-18E
SUPER HORNET TAKES OFF IN NORTH AMERICA

 

Irvine,
California, March 17, 2000 — Interplay Entertainment Corp. (NASDAQ:IPLY)
announced today that F/A-18E Super Hornet(tm) has recently shipped in
North
America. Developed by Digital Integration, published by Titus Software
Corporation,
and distributed by Interplay Entertainment Corp., F/A-18E Super Hornet offers
the latest in military flight simulation.

 

This
state-of-the-art software was recently evaluated in Washington D.C. at the
Pentagon. And so impressed was the United States Navy with F/A-18E Super

Hornet, that they’ve been using it in conjunction
with a simulation machine
as a recruitment
tool at airshows nationwide.

 

F/A-18E
Super Hornet for PC CD-ROM is one of the most advanced and realistic
simulations
ever released. Based upon the newest and deadliest U.S. Navy
fighter,
which is still in the testing phase, F/A-18E Super Hornet has
already
won the accolade of ‘Best Jet Sim’ at 1999’s E3 show. The award was
handed
out by the leading flight simulation and combat strategy internet
site,
http://www.CombatSim.com .

 

"Flight
sim fans are in for quite an experience," said the game’s producer,

Eric Demilt. "The authenticity of Super
Hornet is second to none. And it
features a
fully clickable cockpit, making it the first flight sim you can
play
without touching the keyboard."
F/A-18E
Super Hornet incorporates the tense and exciting atmosphere that is
synonymous
with flying in real combat. Players can experience full
air-to-air
and air-to-ground combat, flying head-to-head against the enemy
in
a winner takes all situation. What’s more, the simulation feature breathtaking
cutting edge 3D visuals and visual 3D terrain including towns,
bridges,
industrial facilities, rivers and roads modeled from satellite
data.
Armchair pilots will also be able to relish the thrill of being

catapulted
skyward from the deck of the gaming world’s first fully
interactive
carrier, as well as facing the ultimate challenge for any Navy
pilot…
landing this awesome fighter on a runway barely larger than a
tennis
court!
 

 

Titus
Interactive SA is one of Europe’s leading multi-platform software
developers
and publishers. Founded in 1985 by Hervé and Eric Caen, Titus
has
developed a number of highly acclaimed games for both PC and console.
With
offices in Paris, Los Angeles, San Diego, London and Tokyo, the company

has established an extensive distribution network
and has gained strong
market shares
worldwide in the video game and software industries. Titus
trades
on the French stock exchange Euro NM: (TITP.LN). More comprehensive
information
on Titus and its products is available through its worldwide web
site
at http://www.titusgames.com.

 

Interplay
Entertainment Corp. is a leading developer, publisher and
distributor
of interactive entertainment software for both core gamers and
the
mass market. Interplay currently balances its development efforts by
publishing
for personal computers and current generation video game

consoles.
Interplay releases products through Interplay, Shiny
Entertainment,
Tantrum, Black Isle Studios, 14* East, its distribution
partners
and its wholly owned subsidiary Interplay OEM, Inc. More
comprehensive
information on Interplay and its products is available through
its
worldwide web site at <http://www.interplay.com/>.

 

Safe
Harbor Statement under the Private Securities Litigation Reform Act of
1995:
This release may contain forward-looking statements involving risks and

uncertainties that may cause actual future events
or results to differ
materially and
adversely from those described in the forward-looking
statements.
Important factors that may cause such a difference for
Interplay
include, but are not limited to, risks of delays in development
and
introduction of new products, dependence on new product introductions
which
achieve significant market acceptance and the uncertainties of
consumer
preferences, dependence on third party software developers for a
significant
portion of new products, risks of rapid technological change and
platform
change, intense competition, seasonality, risks of product defects,
dependence
upon licenses from third parties, risks associated with future
capital
requirements, dependence upon third party distribution, dependence
upon
key personnel and risks associated with international business,
intellectual
property disputes and other factors discussed in the Company’s
filings
from time to time with the Securities Exchange Commission, including
but
not limited the Company’s annual report on Form 10K for the year ended
December
31, 1998. Interplay disclaims any obligation to revise or update
any
forward-looking statement that may be made from time to time by it or on

its
behalf.
 

 

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