Dragon Blade: Wrath of Fire - WII - Preview 2
PAX 2007 Preview
Last month, D3Publisher introduced Dragon Blade, an upcoming hack n’ slash exclusively for the Wii. The game presented a straight-forward sword swinging adventure that took advantage of what the Wii could accomplish with its controls. At this year’s PAX 2007, we finally got the chance to get our hands on the game and take it for a test drive. The game offers unique and fun gameplay that works within the Wii’s casual niche, making it a fun and addictive game that just about anyone will be able to pick up and play without feeling overwhelmed. Dragon Blade will be a fun title that Wii gamers will want to keep an eye on when it releases next month.
On a basic level, the game didn’t feel wholly different from Zelda. You would wave the Wii-mote around to slash your sword at your enemies, using the A Button to block, the D-Pad to switch dragon abilities, The nunchuck would move you around, the trigger on the bottom to target, etc. However, the differences quickly began to arise. Slashing across would register as a horizontal attack, and up and down attacks would register vertically however you had done them, allowing you to pull off some really interesting combos.
The coolest element of the demo came from the Dragon Powers, in particular, the Dragon Fists ability. Once these were activated, you could pound on your enemies using both fists, much like in Wii Boxing. You could even do a ground-pound by holding your hands together with the Wii-mote/Nunchuck and making a pounding motion, which was great and added to the immersion level.
Dragon Blade is shaping up quite nicely, with some great controls and accessible gameplay. The game will take on its biggest dragon when it releases this September, day and date with Halo 3.