previews\ Jun 1, 2009 at 8:00 pm

Bioshock 2 - 360 - Preview

E3 2009 PreviewE3 2008 GameZone Previews

The world of Rapture is returning in a whole new fashion that screams for a more action-packed title. Now allowing gamers the ability to play as Big Daddy – the most recognized face from this hot franchise – Bioshock 2 is going to have gamers at the edge of their seat as they embark through the creepy world of Rapture.

No longer playing as the protagonist (Jack) from the first title, players will gain control as the prototype Big Daddy that has the ability to run faster, use different weapons and hit harder than any other Big Daddy ever seen before. Having to make important choices when it comes to the life or death of Little Sisters, Bioshock 2 is promising to unfold its story from a whole new perspective.

Never one to let Big Daddy get all the credit, the Big Sister is now showing her not-so-lovely face as she attempts to turn Rapture back into the murderous world it was before Jack left to the surface 10 years ago. Serving as a sequel, the single-player campaign will showcase traces of what Jack left behind and push the franchise in an entirely new direction.

This direction includes the attempt to provide a multiplayer experience, which is being made exclusively by Digital Extremes. The multiplayer is serving as a prequel of sorts to the original Bioshock as it occurs one year prior to the events that Jack lived through. Having done the PlayStation 3 version of Bioshock, the multiplayer is on the right path of having an immersive experience to provide to gamers.

Thrust into a civil war in Rapture, players will choose sides as they enroll with Sinclair Solutions, a product testing company that are war profiteers. Every player will have their own apartment to customize their own character and choose from a variety of different characters. This hub is optional as gamers could skip right over it and set their multiplayer experience from the option menu.

Presenting a Free-For-All match, a wide assortment of weapons and plasmids were shown. From the new Winter Blast to the old Electric Shock, the plasmids are available all the time for gamers to strategize a one-two punch against their enemies by stunning them and then shooting them with their weapon. Retooled and rebalanced, the multiplayer component will feature leaderboards, no mini-games whatsoever to hack turrets (rather it’s time based), the chance for one player to play as Big Daddy, 10 player support, 10 multiplayer maps, a leveling system (up to 20), and three game modes (FFA, Team Deathmatch and a TBA mode).

Releasing simultaneously for the PlayStation 3 and Xbox 360, Bioshock 2 will hit store shelves this holiday season.


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