Aedis Eclipse: Generation of Chaos - PSP - Preview
In the land above the clouds, Angels and Demons clash in a war that breaks the tranquility that their once peaceful coexistence has brought them for a short period. On the surface world, three childhood friends witness the death and destruction of their homeland and 10 years later, three other friends arrive to the same land to unravel the mystery behind the invasion. And in the depths of the Lower World, a group of military school students comes face-to-face with a new enemy that threatens to invade their land using new technology. These are three stories that make up Aedis Eclipse: Generation of Chaos, NIS America’s upcoming RPG/Strategy game for the PSP.
The preview build we received offers up a chapter for each of the three scenarios mentioned above as well as that goes beyond events and features we’ve seen in past Generation of Chaos games. The game takes place in a huge mythical world that is separated into three areas. There’s the Divine World composed of the Otherworld Tower and is known as the Island in the Sky. Then there’s the Surface World or Nature’s Green Wonder that is the land below the Divine World. Finally, there’s the Lower World or Bottom Earth where there are no mythical monsters, only technological wonders. While the game concentrates on the same world, each of the three areas within the world spins different tales that are separate from each another.
The Divine World chapter, for example, tells the tale of Angels and Hellions (demons) sharing the same world in peace until Atrapollus (the Prince of Hell) leads an attack against the unsuspecting Angels. It is Atrapollus who feels that this invasion is not right but due to the goading of one of his Lieutenants named Calamity, he pushes his troops onward despite the feeling he has for the Queen of Heaven named Rose. The first chapter has us playing as the Hellions side as Atrapollus and his top commanding officers push onward towards the city battling Angels along the way.
The Surface World segment follows three young friends Steiner, his sister Fiona and the boy she likes named Raphelos. It’s a calm day in the village when suddenly things turn grim as the invading army of Zemora manages to break through the village’s defenses. Chaos ensues and the three friends find themselves separated during the skirmish. Fast forward ten years later as a pirate ship holding three different friends drops anchor on the shore of the same village. Led by a mysterious young man named Herault, the trio head into a now-Zemora dominated area only to be shocked by the sight of Steiner who is now Prince of Zemora. What had happened during that invasion? What connection does Herault have to the missing Raphelos? The chapter demo gives us but a taste of this mystery.
Finally, there’s the Lower World chapter that begins in the forest as a battle breaks out between an invading force wearing advanced Cyber Suits. We then jump to a military academy when the invasion alarm sounds. Curious to know who these invaders are and why they wear advanced Cyber Suits, Quinn, his friend Gon and the stuck up Keri travel into the forest to see the enemy. What they find instead is a fight for survival in this sci-fi segment of the game.
Even with three very different stories, the preview build manages to show that the battles are all the same. You start by selecting your generals who will be in charge of 30 troops on the battlefield. Those who aren’t strangers to the strategy genre will find the playing map easy to navigate. The maps, of course, contain enemy strongholds, camps and areas protected by the enemy’s generals. Each side takes turns moving across the map but you alone have battle conditions … two in fact. The conditions range from taking an enemy camp or taking the entire map. There are even events that occur while moving around on the map. For example, a swarm of insects might swoop down and infect your enemy or you might discover something that will give your troops the edge in battle.
Speaking of battle, the real-time combat is fierce and thanks to the many options, you can set up your troops on the fly. Your general has his or her own set of skills that can be unleashed on the battlefield and you can always earn more skills each character can learn or even buy up to six skills) long the way. Being able to change your formation or come up with better strategies during battle is done on the fly and thus leaves you plenty of room to adapt to your enemy’s formation or strategy. Once you take over an area, you can decide what to do with the enemy general (you can persuade him to join your side or even execute them).
Aedis Eclipse: Generation of Chaos also has an old-school appearance especially when it comes to the characters on the map as well as the backgrounds. The preview built also mixed in Japanese dialogue but hopefully this will be worked out for the retail release. Otherwise, Aedis Eclipse: Generation of Chaos is looking like just the right portable RPG/strategy game for fans of the genre.