Okamiden E3 preview

The original Okami was an instant classic on the GameCube, PS2, and Wii, but unfortunately never seemed to get the real appreciation it deserved from audiences and only achieved modest sales. However, that isn’t stopping Capcom from exploring the original game’s universe with this great looking and playing DS title, Okamiden.

Okamiden keeps the main gameplay mechanics from the console version, utilizing a Zelda-like scheme with a twist. You play as the son of Amaterasu, Chibiterasu, as he embarks on a mission to save the world. This time around he has a buddy who is around to help him out, a small boy who rides on his back named Kuni.

There are elements in Okamiden that just feel write on the DS, making you wonder why the original Okami wasn’t made on it in the first place. You’re able to interact with objects in the environment with different brush strokes from your Celestial Brush, as well as perform special magic abilities that you unlock as you play. Using the stylus to draw figures in order to perform some of the game’s special moves feels like a no-brainer, and a very natural motion given the system’s innate capabilities.

Graphically, the game looks fantastic, effectively capturing the look and design of the original. The cel-shaded feel has returned in fine form, and there should be little question that this will be one of the best looking titles on the DS when it releases.

Okamiden is turning out to be a great game that feels perfect on the DS, and should be one that those who missed out on the original (and frankly, there were a lot of you) will definitely want to get their hands on.