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Mafia 2 - PS3 - Preview

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Posted by: jkdmedia

E3 2009 PreviewE3 2008 GameZone Previews

2K Czech is ready to unleash a world of organized crime with the upcoming sequel Mafia II. Full of flavor of the 1940’s, gamers shall expect countless dirty deeds among their adventure to move up the ranks in the mob family.

Developed as a single-player only action title, 2K Czech is attempting to mix in elements from the 1940’s, create a sandbox game with the best third-person action elements, and provide a cinematic narrative to flesh out a humanized story.

Playing as Vito, gamers will endure 10 years of his life throughout the game as he starts off in 1945 and ends his career in crime in mid-1950. Having customization options during your career as a mobster, players will have the chance to buy casual clothes to wear and when the time requires it, disguises to enter into secured buildings.

Inspired by real places, the world of Empire Bay is split into 20 districts with 10 square miles of distance to cover. Each district will have its unique NPCs and cars to go along with different propaganda of the time to spice up the environments. Showcasing the winter season in the demonstration, players will have to adjust to icy roads to escape from police who are on the hunt for Vito.

Speaking of the police, a change from the original Mafia is the downscaling of how hard the police will hunt you down on a chase. So if you run a red light, you won’t have to try and outrun the police for 30 minutes. The cops did seem to be a little dimwitted as they passed by Vito without a clue that he is the suspect of the burning distillery that went into flames.

About the distillery, Vito was on a mission to hunt down “The Fatman”, a man who has forgot to pay his protection fees to the mafia. Gunning him down through his own distillery, Vito’s superior Henry is shot in the leg and Vito must escort him in a car to a nearby mafia doctor to check the gunshot wound in the leg.

Throughout the demo, 2K Czech turned off the HUD as it is a work in progress at this point. They did guarantee that they are working hard at creating a minimal HUD and the ability to turn off a HUD for players who can run through the game without ever flinching.

As for the gameplay, players can baseball slide into cover, lean around corners to eliminate enemies and kick down doors to find new passageways to the end of a level. With 15-20 hours of gameplay – not including the extra side missions –, along with four different endings, Mafia II has a certain degree of replay value not seen in similar games in the genre.

Scheduled for an early 2010 release on the Xbox 360, PlayStation 3 and PC, Mafia II is bound to please fans of organized crime.

 

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