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Marvel: Ultimate Alliance - WII - Preview

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Posted by: jkdmedia

Marvel: Ultimate Alliance from Activision puts you in control of basically everyone and their dog from the Marvel Universe in a top-down action-RPG similar to the X-Men: Legends games (also published by Activision). At a press event at Activision headquarters, we were given some hands-on time with the game, due out later this month. So far, the controls were very tight, the action was intense, and there were even a few surprises along the way. All in all, Marvel: Ultimate Alliance is looking to be the quintessential Marvel video game experience.

 

The game will give you control of nearly every character in the Marvel canon (details were a little slim, but certain versions of the game will have exclusive characters), from the Fantastic Four and Spider-Man (no-brainers), to more esoteric fare like Doctor Strange and Thor. A host of bad guys will be available to face off against, as well, with enemies like Dr. Doom, Arcade, Mephisto, and so on.

 

Marvel: Ultimate Alliance Wii screenshots

 

You begin by selecting your crew of four warriors, going out into the fray fighting off the bad guys. Selecting your crew isn’t just a matter of picking out members of the team, but those who are privy to the Marvel Universe will get added bonuses for teaming together actual team members. For example, choosing Mr. Fantastic, Human Torch, Invisible Woman and The Thing together (the Fantastic Four, of course) you’ll get an added stat bonus which is a great touch.

 

Playing the game with the Wii-mote is not quite as daunting as it initially seems, and becomes fairly natural after a while. Controlling your character with the nunchuck add-on, you use the Wii-mote to perform your attacks. Flicking it from side to side will perform light attacks, flicking it up will uppercut your foe and so on. If you hold down the trigger button, you’ll be able to flick the controller around and perform a variety of different special moves.

 

Marvel: Ultimate Alliance Wii screenshots

 

While the Wii version won’t be as pretty as it’s over next-gen brethren, it looks comparable to a current-gen title and moves smoothly on the Wii hardware.

 

Marvel: Ultimate Alliance is shaping up to be a fun and engaging action-RPG, taking the best elements from it’s spiritual predecessors and upping the ante with more villains, bigger stages and tons of unlockable heroes, making for a truly next-gen experience. The Wii controller also stands out and should make this version of the game one of the most unique action brawler of the Fall.

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