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GripShift - PSP - Preview

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Posted by: jkdmedia

E3 Preview 2005

The word is “compelling.” 

That is how developers at Sidhe Interactive describe GripShift, a game that combines stunt driving and puzzle solving.  

The game is being published for the PSP by Sony Online Entertainment and will be available in the fall of this year. The graphics are lush, and not only does the game look terrific but it handles well.  

The game offers three modes of play – challenge, race and bonus. There are also five difficulty levels with different tracks for each difficulty level in the game. But that’s not all … The game also comes with a track editor that will allow players to design and share tracks with other players.

Up to four can compete in the wireless multiplayer mode of play.

Other game features include:

  • Vibrant 3D Environments: Stunt through more than 100 diverse levels in 4 themed worlds (Desert, Jungle, Ice and Horror) that come alive with brilliant 3D graphics, stunning lighting and dynamic visual effects 

  • Puzzle-like challenges: Multiple routes, short-cuts, loops, jumps, ramps, power-ups and dangers to avoid will challenge the most skilled drivers

  • 8 Bonus Games: Penguin Bowling, Bomb Pool, Soccer Crazy, Snaker, Ice Hockey and more offer new challenges for you to conquer solo or with up to 3 of your friends.

  • Six Playable Characters: Play as one of 6 playable characters and customize your vehicles for a unique look

  • Intuitive control system:  Optimized gameplay and aerial physics allow for awesome jumps with massive hang-time

There are three ways to complete a race in each track – such as collecting all the stars or crossing a finish line. Races are timed and players can earn gold, silver or bronze awards for each finish. Of course, part of the replayability creeps into play with the ability to finish a race in a different manner, or bettering your time. And yes, some of the events are timed and if you cannot finish in time, you are looking at another effort.

The controls are simple. Players can used the D-pad or the analog thumbstick to control the machine, and there is a brake (square button), the X is to accelerate and the left shoulder trigger is for the handbrake.

An example of a bonus game is bomb pool, where player’s car are on a pool table sinking balls. Sink the 8 ball last or you lose. You drive about the table, acting like a cue ball come to life. 

The graphics were terrific, and the game was easy to jump into and play.

GripShift is an example of a game that will treat players of all levels and abilities and treat them to a high-flying stunt fest on unique tracks that do have drop-offs and will keep players enthralled.  

Now, let’s see – great graphics, ease of gameplay with diverse game types, a track editor – yep, all that sounds like a “compelling” reason to keep on the look out for GripShift.

 

 

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