Drake of the 99 Dragons - XB - Preview
E3 2003 - Hands On
Majesco showed off Drake to me at E3, which was one of the neatest looking cell shaded games I have seen in a while. Basically, take a vampire looking dude with some wicked two handed weapons and toss him in an enemy infested gothic surrounding ... and it goes from there in a good way.
Drake implements some really nifty abilities into this little action romp. First off, he does have the power to slowdown time around him to help in targeting, timing jumps, etc. In addition, he also can actually back time up to an extent. For example, if he were running near the end of a ledge leaping and firing to shatter a window to enter and missed the ledge, you can actually back up and correct a part of the jump to help you get where you need to go. The cell shading is also looking really good at this point, and implements a technique into the cell shading called "Self Illumination". His cape is jet black, but the lighting will move and shift based around where he goes in the environment. He also has the ability to run on walls and target multiple enemies at once with a different gun in each hand, like a machine gun and a pistol. Overall, it's looking really good so far for Drake for his Fall 2003 release on XBox and PC, including a comic book coming out soon.