Ten Major Gaming Disappointments of 2011
Looking back on 2011, it's safe to say we had an awesome year for gaming. Toward the end of the year, things seemed to have gotten even more awesome, and it was good seeing 2011 host such incredible releases the likes of The Elder Scrolls V: Skyrim, The Legend of Zelda: Skyward Sword, Uncharted 3: Drake's Deception, and many others. Two military FPS giants battled it out, some truly great mainstream and indie games were released, and the Kinect finally became a device worth caring about with a handful of enjoyable motion-based games.
Unfortunately, it wasn't all great news. Though 2011 certainly offered plenty of great releases and surprises, there were also a few duds. Here are 10 of the biggest disappointments of the year.
Overly Hyped Games That Failed to Deliver
Throughout 2011 there were plenty of games that we all thought we should give a legitimate damn about. Sadly, a few of these games ended up leaving most of us underwhelmed. Titles such as Brink, FEAR 3, and Dead Island may not have been bad games, but they weren't the stellar titles a lot of us hoped they would be. Sure, we had fun playing them, but we also felt a lot of frustration, annoyance, and even boredom during our play-throughs. What a shame.
Awesome Games Being Overlooked
Did you know that while you were off being disappointed by FEAR 3 and Brink, games like Shadows of the Damned and Rage were there for you to enjoy? Sadly, a few titles went overlooked, as they usually do, and it's a total bummer that more people didn't play them. You can snag both Shadows of the Damned and Rage for almost half their original price, and I would suggest you pick them up. They're awesome games that deserve to be played. Yeah, don't you feel like a sucker for shelling out $60 on Duke Nukem Forever when you could have been playing a great shooter like Rage?
The VGAs Being the VGAs
Why do we still watch the VGAs? Seriously! Every year we're disappointed with this ludicrous "awards show," yet every year we still tune in. I suppose it is pretty cool checking out some big reveals and announcements, but we have to sit through two hours of mostly rubbish just to get what we want. Granted this year the VGAs weren't as bad as they've been before, but they were still pretty bad. We want a better video game awards show!
With the exception of Kirby's Return to Dream Land and The Legend of Zelda: Skyward Sword, there really weren't too many amazing releases on Nintendo's shiny console. The Big N completely disregarded its current home platform in favor of the 3DS, and in the process, the Wii went ignored throughout most of 2011. Nintendo's money-making machine is on its last legs--the company should have really given it a proper send-off with some more stellar releases. At least we're getting Xenoblade Chronicles next year. Still, Nintendo should have made 2011 a better year for Wii owners.
A Lack of Worthwhile PlayStation Move Games
The Kinect had a great 2011. With games such as The Gunstringer, Child of Eden, Fruit Ninja Kinect, and Sesame Street: Once Upon a Monster, it's obvious owners of Microsoft's motion gaming peripheral had plenty of reasons to be excited. Meanwhile PlayStation Move owners hardly had any reason to dust off their accessories. Sure, Killzone 3 is one of the few games that actually managed to incorporate solid Move controls, but some more Move-centric games would have been greatly appreciated.
The Grand Theft Auto V Trailer
Now, this may come under a lot of scrutiny, but the fact remains that a lot of us were hoping for a bit more in the big Grand Theft Auto V announcement trailer. We pretty much got some scenery shots, a guy running from the cops, a woman crossing the street, some windmills, and a homeless dude. I want to care about GTA V, but I find it hard to with this type of reveal trailer. Here's hoping we get some more details on the game early in 2012.
The Vita Being Priced at Several Thousand Dollars
The PlayStation Vita looks to be a powerhouse handheld when it launches next year. The games look great, the graphics are impressive, and several of the device's built-in features are worth being excited about. Of course, when you factor in the price of the portable ($250 for the WiFi version and $300 for the 3G model) plus the cost of mandatory memory cards (up to $100), you're looking at a ridiculously expensive machine. Vita, we want to buy you, but not all of us can afford you.
The Nintendo 3DS Launch
So this is why the Wii had a crap year, eh? In all honesty, the 3DS is a great device with some awesome features. But it's kind of hard to care about these features when there are hardly any games to play right from the onset. A better launch lineup would have definitely helped the 3DS make a bigger impact at launch. Sadly, we only got some cool titles here and there, and a bunch of forgettable releases.
The Rest of the Year for the 3DS
How do you remedy a bad launch? You release some great games. Sadly, Nintendo didn't do this with the 3DS, and instead of turning out a bevy of noteworthy games, the company continued to make blunders. Thank goodness for games like The Legend of Zelda: Ocarina of Time 3D, Mario Kart 7, Cave Story 3D, and Super Mario 3D Land. Sadly, even these titles can't help us forget that a new 3DS revision will inevitably come. We'll never forget about the analog nub. Never ever.
The PlayStation Network Debacle
Remember when you tried to play Mortal Kombat and Portal 2 online on your PlayStation 3 and couldn't? Yeah, we do, too. It was a total pain being denied the right to play our favorite PlayStation 3 games online, but even more upsetting was the fact that Sony had pretty much kept a lot of things from us that we kind of wish we knew from day one. Yes, a lot of that stuff was remedied, the credit card info that was compromised was mostly for expired credit cards, and we got some great games for free as an apology from Sony, but damn, that was a huge scare, and it was a major disappointment for PlayStation 3 owners.
We witnessed and experienced some major disappointments in 2011. Whether we were sitting through two hours of terrible television, playing games that failed to deliver in terms of quality, or waiting impatiently for Sony to let us know what the heck had happened to our personal information, we had a great deal of moments that really made us shake out heads in utter disappointment.