originals\ Apr 15, 2010 at 8:17 am

PS3 Goes 3D in June

Sony's first 3D TVs will be available for purchase on June 10th in Japan. The rest of the world is expected to see the TVs in waves after that initial Japanese date. Sony of Europe has announced plans to launch four PS3 games in 3D with the new set of TVs. The games will be bundled into the purchase of Sony's 3D displays. The TVs themselves will retail for what's expected to start around $3.5k or $4k. Which four games does Sony of Europe think will entice gamers to dive in head first? PAIN, Wipeout HD, Super Stardust HD and Motorstorm Pacific Rift. Each TV will come with a PSN voucher code in order to gain access to the 3D titles. The PlayStations will include a firmware update in June in order to accommodate this 3D change. However, in order to play the games in 3D, gamers will need to purchase both the television and the 3D spectacles. Correct, the glasses are sold separately. No specific price point has been announced for those yet. Other games may also be 3D capable at launch, but the four listed above are the ones that have been confirmed and will be bundled into the purchase price. But is it much of a deal? The four games, at retail cost, total to a whopping $99.96. Folks that are able to drop the large ammount of cash to own a 3D TV and the glasses that make it all possible might see this $100 bonus as a minor drop in the bucket. Regardless of pricing, this launch marks the first step in physically bringing 3D gaming onto home consoles. Nintendo and Sony are both clearly pursuing 3D development, Microsoft as been basically silent on the issue.
And then there's the issue that Nintendo likes to bring up in all of their press coverage: Do people really care about the glasses? Sony's hardware configuration makes the glasses completely necessary. Viewers and gamers will not be able to receive the benefits of 3D without the glasses. But is it that big of a deal? Odds are, consumers are probably split when it comes to whether or not they care about how goofy they look while wearing the glasses. A chunk of the crowd probably feels that, in their own home, it doesn't matter what they look like while being entertained. Physical appearance aside, this recent Sony TV news has made it apparent that consumers will need to shell out additional dough in order to pick up more glasses. Is it worth the purchase? Nintendo hasn't even mentioned the fact that consumers looking towards the world of 3D entertainment through glasses will have to spend a larger sum of money in the long run. At this stage in the product's lifespan, however, it is worth noting that early adopters of the technology may not place as much emphasis on the value of the package they're purchasing. Simply put, these folks may be so loaded that they don't mind the need to pick up a few extra pairs of glasses. But for the rest of the world's gaming population? Does this fiscal conundrum pose a threat to the adoption of 3D gaming with Sony?
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