Forward Motion: The Problem With Storytelling in Sandbox Games
By Stefanie Fogel for GameZone.comSince its release last month, Final Fantasy XIII has taken a lot of criticism for the extreme linearity of its game
By Stefanie Fogel for GameZone.comSince its release last month, Final Fantasy XIII has taken a lot of criticism for the extreme linearity of its game
By Dave Snell for GameZone.comAs the expectations of gamers slowly shift over time, new gameplay directions emerge. One recent trend is for games to